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  #1  
Old April 2nd, 2011, 02:39 PM
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mkr8683 mkr8683 is offline
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Default Damaged vs. Destroyed

Is there a way to mod either weapons or armor to make AFVs more prone to be damaged/immobilized rather than be destroyed outright? I don't mean shots bouncing off the armor, I mean penetrating hits that cause damage, suppression, and mobility loss.
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Old April 2nd, 2011, 03:16 PM
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Default Re: Damaged vs. Destroyed

I think there's this option to increase tank's resilience on Preferences Screen called "Tank Toughness"; increase if you feel like tanks are easily destroyed, decrease if you feel otherwise. But in regards about damage, I think it's pretty much affected by various factors, kindof chance or probability check too.
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Old April 2nd, 2011, 04:12 PM
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Default Re: Damaged vs. Destroyed

Smaller Warheads do less damage and less destruction, but changing them all would be a pain for you...
i also think AP ammo destroys less often than HEAT when hit and penetrate.
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Old April 2nd, 2011, 08:04 PM
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Default Re: Damaged vs. Destroyed

If a round only just penetrates the armour it will do less damage, and may result in minor * or ** damage. But rounds that easily penetrate are more likely to cause a 'brew up' or serious **** damage...



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Old April 4th, 2011, 07:38 PM
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Default Re: Damaged vs. Destroyed

Quote:
Originally Posted by mkr8683 View Post
Is there a way to mod either weapons or armor to make AFVs more prone to be damaged/immobilized rather than be destroyed outright? I don't mean shots bouncing off the armor, I mean penetrating hits that cause damage, suppression, and mobility loss.
It's already there.
Not every penatration hit destroys a AFV outright.
And always will cause some suppession.

Sometimes it's a mobility kill and other times on the main gun and still have some mg's on a tank for instance.

There are times with * you may not lose any capabilties.

I've had times when i lost all guns but still had mobility and other times just lost the main gun and still had full speed,with tanks like the Stuart, they still can function as a very fast mobile armoured MG nest

Yes, you can dail up armour toughness,depending which side it's done on, would make them harder to kill.

Last edited by gila; April 4th, 2011 at 08:03 PM..
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Old April 7th, 2011, 10:45 PM

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Default Re: Damaged vs. Destroyed

A bit OT but wasn't there a graphic on the original SP where the turret could be blown off? It would just show a black spot around the turret ring. I might be mistaken. That would be good to see once in a great while, especially after a magazine hit.
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