Quote:
Originally Posted by Gurthang
When it comes to storming a castle, has the Army setup anything to do with the deployment of the besieged army, or is deployment entirely determined by the computer during sieges?
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To answer this specific question, army setup works as normal during sieges. The difference is the castle walls themselves, which creates a bottleneck. So depending on your type of army the setup during sieges should be focused on either gaining an advantage from it (i.e. a few strong troops blocking for archers and good battlemages) or to overcome it (flying troops, tramplers or lancecharge in front to break through fast etc.)
During sieges you can more safely put mages to the front left and right to cast low range battlemagic, as they will be protected from flankers by the walls.
If you are looking to block the entrance against superior numbers, you want sturdy and slow units for that. Fast and high damage units break out too fast and leaves the door open while getting surrounded themselves. Living statues are perfect. Though masses of mindless chaff works to, like skellyspam. You can also equip thugs especially for this role.
One example from a recent game of mine was being stormed by a very large army as LA agartha. I had no troops in the castle, just lots of ktonian necromancers. So I blocked the entrance with earth elementals and skeletons while most of the mages stood right behind the walls to the sides casting Magma eruption and Blade wind combined with Destruction.
Tactics such as these actually make it very hard to storm forts full of mages with normal armies, as you can usually do something along those lines with any type of mage. A good way to neutralize this advantage is mass flight or sending in a few mages casting some earthquakes, rain of stones or the like before the real storming. And other stuff along those lines.