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March 7th, 2011, 08:44 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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they should get rid of flying boots
They should get rid of Flying boots. the reason is that there are no front lines. There are no narrow passes to defend. Everyone just flies there SC's everywhere. Its just kinda silly.
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March 7th, 2011, 08:53 PM
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Sergeant
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Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
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Re: they should get rid of flying boots
YEAH! and they should get rid of teleport, cloud trapeze, astral travel, the gatestone, and boots of the planes too! those things are nasty and make it so hard to turtle!
oh, and sailing too. and flying carpets, stymphalian wings, and pocket ships
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March 7th, 2011, 09:05 PM
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Second Lieutenant
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Join Date: Apr 2008
Posts: 533
Thanks: 2
Thanked 18 Times in 14 Posts
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Re: they should get rid of flying boots
And glamour. ****ing glitter fairies.
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March 7th, 2011, 09:22 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: they should get rid of flying boots
At least with teleport you need 3 astral. Make this stuff more difficult to get.
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March 7th, 2011, 09:59 PM
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Second Lieutenant
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Join Date: Apr 2008
Posts: 533
Thanks: 2
Thanked 18 Times in 14 Posts
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Re: they should get rid of flying boots
Ok, so someone is using it against you in a game right now and making you cry, right? Snipe them with ritual spells before they can escape. Seeking arrow, mind hunt, vengeance of the dead, wind ride, maybe flying monkeys, blah blah.
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March 8th, 2011, 02:40 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: they should get rid of flying boots
Quote:
Originally Posted by ghoul31
At least with teleport you need 3 astral. Make this stuff more difficult to get.
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The boots actually cost gems too, *and* they don't allow you to move in the magic phase.
But perhaps all flying troops and commanders should be removed. And sailers. And sneakers. All those make frontlines useless. One might almost believe they were put into the game to make it impossible to have unpenenetrable choke-points, what were "they" thinking?
__________________
There are three kinds of people: Those who can count and those who can not.
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March 8th, 2011, 04:39 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: they should get rid of flying boots
And if you're playing with Yomi, those flying boots are *very* hard to come by. ghoul31, retreat from my lands or be destroyed!
__________________
Power is an illusion...
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March 8th, 2011, 05:16 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: they should get rid of flying boots
Whoops, I think I'm somehow the cause if this flying boots angst Where else would you spend your air gems on for a non air nation?
It would be interesting to have a game with no flying or teleporting though. Maybe someone will be interested enough to make a mod that takes out all non adjacent movement. I would play in a game like that!
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March 8th, 2011, 08:58 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: they should get rid of flying boots
Quote:
Originally Posted by LoloMo
It would be interesting to have a game with no flying or teleporting though. Maybe someone will be interested enough to make a mod that takes out all non adjacent movement. I would play in a game like that!
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Yea,that would be cool.
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March 9th, 2011, 08:19 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: they should get rid of flying boots
Quote:
Originally Posted by Aethyr
And if you're playing with Yomi, those flying boots are *very* hard to come by. ghoul31, retreat from my lands or be destroyed!
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Its easy to talk tough when you attack people two on one. This game is full of cowards.
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