.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #241  
Old January 9th, 2010, 11:34 PM

kianduatha kianduatha is offline
Second Lieutenant
 
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
kianduatha is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

Yeah, ditto on the arch plaguelord. I've gotten 5 hp from bubonic scepter kills, but nothing crazy. And no matter how much I want to thug the guy out, I can't justify taking him over getting a Nature bless on my guys, unfortunately.

On another note, I can't help but giggle with glee when I use Warp Static on Skavenslaves, then suicide them into a pack of Knights. It's just so beautiful.

...I wonder how it works against elephants...
Reply With Quote
  #242  
Old January 9th, 2010, 11:40 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

heck, I'd use it on the rat spawn from the packmasters
Reply With Quote
  #243  
Old January 10th, 2010, 06:17 AM
Joelz's Avatar

Joelz Joelz is offline
Corporal
 
Join Date: Aug 2008
Location: Finland
Posts: 57
Thanks: 76
Thanked 10 Times in 7 Posts
Joelz is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

Wonder how well does the packmaster work as an assassin once you give him a black heart...
__________________
Sombre Dominions 3 forum
Reply With Quote
  #244  
Old January 10th, 2010, 09:24 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

I dunno... I think it would either fail miserably or be a fantastic success depending on what you were going after. Most indy commanders will probably die, but anything with decent guards and unscripted mages with decent evoc has a good chance of sending your packmaster running.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #245  
Old January 10th, 2010, 02:36 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

I had a random event assassin kill _2_ rats, which then sent the rest of them plus my packmaster running. No, I don't think he's assassin material.
Reply With Quote
  #246  
Old January 10th, 2010, 06:39 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

Rats (and packmasters) really do have abysmal mr. And really if you want a cheap assassin, just give the eshin one a skull amulet or one of the stronger summoning items. Or hell, just send him in naked, he'll still kill stuff until they bodyguard up.
Reply With Quote
  #247  
Old January 10th, 2010, 08:15 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: MA Skavenblight 1.1 UPDATED

Yeah, the eshin assassins are pretty cool. Almost definitely a safer bet than a packmaster. Even if they die they have a pretty good chance of killing their opponent.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #248  
Old January 11th, 2010, 06:39 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: MA Skavenblight 1.15 hotfix

-- version 1.15

-- TWEAK - Plague Priest picks evened out at 100% DB not 50/50, increased second pick to 30% not 20

-- TWEAK - Keeper of Pillars now 125 points, not 175

-- FIX - Thanquol got the correct baseprot

-- FIX - bubonic sceptre no longer lost when equipping arch plaguelord, no longer drains life when it instakills

-- TWEAK - Seerlord gets 5 researchbonus
Reply With Quote
  #249  
Old January 12th, 2010, 08:40 AM
Kheldron's Avatar

Kheldron Kheldron is offline
Sergeant
 
Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
Kheldron is on a distinguished road
Default Re: MA Skavenblight 1.15 hotfix

Wow, it all sounds really exciting
I'll give it a run the coming weekend and let you know if I find anything odd.
Keep up the good work
__________________
Triumph without peril brings no glory
Domkill : The Power of Faith
Strategy guide for the Skaven Mod
Reply With Quote
  #250  
Old January 17th, 2010, 07:37 PM

Mordici Mordici is offline
Corporal
 
Join Date: Dec 2006
Location: My Own Reality
Posts: 64
Thanks: 18
Thanked 0 Times in 0 Posts
Mordici is on a distinguished road
Default Re: MA Skavenblight 1.15 hotfix

I'am playing the update and I really am pleased with the new content and fixes. I especially like the new god choices. And I love the fact that you keep adding more heroes to the mix. I've said it before and I'll say it again this is my favorite mod nation!!

The only odd thing I noticed is that the two newest heroes, Grand Chieftain Trech Craventail and Skweel Gnawtooth Greater Packmaster, don't get a heroic ability even though both of them are in the Hall of Heroes in the game I am currently playing.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.