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October 1st, 2009, 04:45 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Setsumi - LA game, upload pretenders!
Says a person with 1 early stale... Really, you call taking 18 provs from me, a fort, killing over 1k troops, tens of commanders as bad as someone breaking a NAP he didn't know exists and just barely taking few provs within few turns?
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October 1st, 2009, 04:55 PM
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Sergeant
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Join Date: Jul 2008
Posts: 290
Thanks: 3
Thanked 21 Times in 10 Posts
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Re: Setsumi - LA game, upload pretenders!
SciencePro is the new admin. Please pester him instead of me
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October 1st, 2009, 07:14 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Setsumi - LA game, upload pretenders!
I don't see what NAPs have to do with stales. It seems to be in questionable taste to let in-game events influence administrative/out of game decisions.
In-game choices should be made in pure self-interest, given the stated game objective of becoming god and sending your opposition to the depths of Tartarus for all eternity. I would hope that out-of-game decisions should be made with a bit more of an enlightened view, with a consideration to PLAYING the game in a more-or-less fair manner, not just WINNING the game. Leave the low blows in-character.
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October 1st, 2009, 09:37 PM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Setsumi - LA game, upload pretenders!
Okay so Juffos has left me in charge of this mess. Let’s have a vote. I will be accepting nominations for proposed remedies to our dilemma for the next 48 hours. Then voting will be available 48 hours. To vote you will rank all of the nominated options in order from most preferred to least preferred. All votes and nominations must be posted here in the forum for everyone to see.
To determine the winning option I will enter the ranked votes here: http://students.cec.wustl.edu/~rhl1/rbvote/calc.html . The winning option will be determined using the Schulze method.
To start things off I propose the following options based on the previous discussion here:
Option A: Do nothing and continue the game as normal
Option B: Complete turn 56 as normal then run turns 57 and 58 with only Ermor submitting turns. Turn 59 would resume as normal
Option C: Roll back to Turn 53.
Suggestions for additional options will be accepted here on this forum until 1:30 GMT on Sunday Oct. 2.
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October 1st, 2009, 10:06 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Setsumi - LA game, upload pretenders!
I'll resubmit my earlier proposal for 3 stales/1 turn, though I suppose I can't actually vote for it.
Alternatively, amending option B to include 2 immediate stales would be much more equitable than the current proposal, since allowing a preparation turn would prevent him from inflicting any significant damage within 2 turns' time. Or adding that as a separate option in addition to B.
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October 1st, 2009, 10:45 PM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Setsumi - LA game, upload pretenders!
Okay so you mean?
Option D: Roll back to turn 55. Then agree that for turns 55, 56, 57, and 58 Ermor can submit 2h every turn but the other nations can only submit ONE 2h of that player's choice. Turn 59 will continue as normal.
Option E: Roll back to turn 55. Complete turn 55 and 56 with only Ermor submitting 2h. Continue the game as normal with turn 57
When making nominations please be as specific as possible and reference specific turn numbers.
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October 1st, 2009, 10:52 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Setsumi - LA game, upload pretenders!
I was referring to whatever the current turn is, no rollbacks.
So: Option D: For turns 56-59 non-Ermor players submit a single non-blank .2h file, Ermor plays all turns. (Blank .2h files should be used for all turns so Zeldor can't tell in advance if a player will be staling, or force people to wait until the last 5 minutes to submit turns, etc.)
Option E: Everyone but Ermor stales 56 and 57. Continue as normal with 58.
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October 2nd, 2009, 12:57 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Setsumi - LA game, upload pretenders!
Too many options, bad poll. Cut it down to three.
My vote is B (current B)
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October 2nd, 2009, 01:01 AM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: Setsumi - LA game, upload pretenders!
Well, I suppose B is best from the first three... I wouldn't mind the rollbacks but there are certainly people who can't tolerate them due obvious reasons.
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October 2nd, 2009, 02:48 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Setsumi - LA game, upload pretenders!
Regarding obliterated Ermor armies.... one look at the Armies graph is enough, I think.
Ok, so my hit-parade is:
B (one turn for preparations, two stales)
A (proceed as normal)
E (with one exception - I will move fetish charm from a dying scout to my lab. As I already stated, I didnt benefit from the stales so imho I shouldnt suffer.)
Last edited by Kuritza; October 2nd, 2009 at 02:56 AM..
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