|
|
|
|
|
August 30th, 2009, 11:00 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: Overlords - Experimental game. Concept thread
The unrest thing has been scrapped. So has the game master mod. Also, various updates.
Last edited by rdonj; August 30th, 2009 at 11:16 PM..
|
August 30th, 2009, 11:53 PM
|
Sergeant
|
|
Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
|
|
Re: Overlords - Experimental game. Concept thread
Change "normal nations" to "normal nations or independents" in the overlords section and that should pretty much cover it. We did wonder a bit in IRC about if we should keep the gatestones. Even if the overlords can't attack caps, it might be a bit too much to have them take all the provs next door to a normal cap using the pretender rule and their gate stone early on. But maybe not.
|
August 31st, 2009, 02:59 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Overlords - Experimental game. Concept thread
I think the gatestones add the flavor to the game. I would not scrap them.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
August 31st, 2009, 06:31 AM
|
|
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Overlords - Experimental game. Concept thread
How about national globals, like Carrion Woods. They are banned too for non-overlords? What about spells like Wild Hunt?
__________________
There are three kinds of people: Those who can count and those who can not.
|
August 31st, 2009, 09:08 AM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: Overlords - Experimental game. Concept thread
All globals are overlord only. Honestly I doubt a normal nation would have much luck trying to cast a global anyway with the extreme lack of gems.
I think the gatestones add flavor to the game also, and I'm not inclined to scrap them.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|
September 1st, 2009, 04:14 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Overlords - Experimental game. Concept thread
I will play an overlord, if needed. Rdonj's inclusion of me seems a bit inconclusive.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
The Following User Says Thank You to Lingchih For This Useful Post:
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|