.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #61  
Old July 31st, 2009, 11:07 AM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: Baalz' guides

A bump, and a request for a guide on Bogarus. Been playing around with them a bit, and I'd be interested to see what synergies the great Baalz mind can pull out.
Reply With Quote
  #62  
Old July 31st, 2009, 07:47 PM

Choralone Choralone is offline
Private
 
Join Date: Jun 2009
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Choralone is on a distinguished road
Default Re: Baalz' guides

I humbly request a future guide on MA Marignon.
Reply With Quote
  #63  
Old November 16th, 2009, 08:32 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Baalz' guides

Jomon would be nice. Fits the MO quite well too.
Reply With Quote
  #64  
Old November 22nd, 2009, 08:02 PM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Baalz' guides

Since your nation guides for blood nations tend to be the funniest to read (I don't know why - it is probably genetic or you just happen to be a very, very, strange person), here's a suggestion that you add Lanka to your list depite the existence of several guides dealing with the basics.
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
  #65  
Old January 20th, 2010, 09:16 PM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: Baalz' guides

seeing how much you love the more complex nations(Sauromatia, Arco, etc) and seeing your MA Tien Chi guide, I wonder if an EA guide for them will be similar enough to not require too much time or fundamentally different. same question goes for EA Abysia, seeing your nice MA Abysia guide.

2 other nations(not super nations) that I wonder what you will be able to make of are C'tis and Yomi, both EA.
Reply With Quote
  #66  
Old January 20th, 2010, 09:19 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Baalz' guides

EA Aby isn't that complex. You kick *** for the first ~20 turns, then realize that your magic paths suck.
Reply With Quote
  #67  
Old January 20th, 2010, 09:34 PM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: Baalz' guides

Quote:
Originally Posted by Trumanator View Post
EA Aby isn't that complex. You kick *** for the first ~20 turns, then realize that your magic paths suck.
yes, that's a very helpful answer...

now, Baalz mentioned plenty of nice things to do with MA Abysia, my question was very simple: is EA Abysia very different from MA Abysia or not. same question went for Tien Chi.
Reply With Quote
  #68  
Old January 20th, 2010, 09:44 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Baalz' guides

EA Aby is arguably extremely different from MA. Your Warlocks are much better, your sacreds much worse, and you don't have recruitable thugs anymore. EA TC is pretty similar to MA, with the addition of excellent sacreds and slightly different mages.
Reply With Quote
  #69  
Old January 20th, 2010, 10:16 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Baalz' guides

Just to be clear, because I read it wrong the first time:
MA Warlocks are much better, MA sacreds much worse, and MA doesn't have recruitable thugs.
Reply With Quote
  #70  
Old January 20th, 2010, 10:51 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Baalz' guides

yes
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.