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July 3rd, 2009, 07:38 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
IIRC, this is the turn Shard needed the extension for...
__________________
Power is an illusion...
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July 3rd, 2009, 07:39 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Okay, done. Everyone else still take your turns quickly if you can, so when shard lands we can get on.
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July 4th, 2009, 04:17 AM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
The weather is getting very hot outside of the ocean. Don't you think it would be a wonderful thing if all the lands were covered by water and everyone live peacefully in the coldness of the ocean?
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July 4th, 2009, 04:35 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
I am subbing in for Arco for a week and as a good will offering for us yanks on our holiday, to GIVE PEACE A CHANCE!!!!
Thank you Yomi, that is all.....
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July 4th, 2009, 11:58 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
the shard has landed.
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July 4th, 2009, 03:38 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Bother - Lavaere must be busy or something. I'd love to see the next turn.
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July 4th, 2009, 06:35 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Don't worry turn is in now. And not busy, just totally forgot to send in turns
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July 4th, 2009, 06:55 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
No worries. I'm guessing it wasn't a very time-consuming turn anyway.
Last edited by Gregstrom; July 4th, 2009 at 07:10 PM..
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July 4th, 2009, 06:59 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
You'll be surprised how time-consuming it can be. You want to get just the right amount breaking a siege
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July 4th, 2009, 07:29 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Very true, although I sometimes find that massive overkill is a viable alternative.
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