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June 4th, 2009, 08:35 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Crusaders - Heavy Mod Ea game [Recruiting]
Oh I am in for the game. And I like the Sha Bay map.
Thing is I've never tried apart from having CBM and Standards, those other mods.
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June 7th, 2009, 06:24 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruiting]
I might be up for playing in this actually, if it takes a while to start. Problem: I can't start till next Thursday (i.e. 11 days). That's quite a long time, so feel free to start without me!
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June 7th, 2009, 06:48 AM
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Corporal
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Join Date: May 2009
Posts: 95
Thanks: 7
Thanked 4 Times in 3 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruiting]
If this game is newbie-friendly then I'll play as Ermor
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June 7th, 2009, 10:18 AM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruiting]
Welcome aboard!
I have no problem with accepting newbies(I'm one too), and Llama, I'll keep a slot for you, if we start late.
I'll upload a new version monday, fixed a couple more bugs and a lot of typos.
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June 7th, 2009, 02:52 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruiting]
Never tried Fomoria before, so I'll try them this time around
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June 7th, 2009, 03:20 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruiting]
Argatha please. When is the estimated start?
__________________
Power is an illusion...
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June 8th, 2009, 10:36 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruiting]
I 'd like Lanka, please.
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June 11th, 2009, 01:37 AM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
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Re: Crusaders - Mod Heavy Ea game [5-7 slots left]
Bumpity-bump.
Well,i've decided to settle for 10(or 12 with 2 water nations) players, so as soon as other 5 players join we're good to go...honestly I have no clue about how much time that will take, but I hope that we'll be able to start within 5-7 days.(though if we wait we get llama to join, and i'd love to play with him )
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June 11th, 2009, 02:59 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Crusaders - Mod Heavy Ea game [5-7 slots left]
No worries, just more time to test. And it would be cool to play with Llama again.
__________________
Power is an illusion...
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June 12th, 2009, 11:58 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Crusaders - Mod Heavy Ea game [5-7 slots left]
Hey,
I've changed my mind, I'll take Helheim instead. Thanks
__________________
Power is an illusion...
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