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May 29th, 2009, 07:57 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by LoloMo
I would be amenable to a 24 hour delay till we find a sub
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+1.
Think we've already lost more than enough nations to the AI, so I see no harm in at least trying to do something to avoid losing another one. And adding 24 hours to the current turn would be a great way to help out the sub hunt.
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May 29th, 2009, 08:37 AM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Legends of Faerun - Closed (Game started)
I agree with the delay. Two turns ago Nifelheim was one of the strongest nations. Would be a shame to switch it to AI.
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May 29th, 2009, 09:33 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: Legends of Faerun - Closed (Game started)
The Grand Vizier archaeolept temporary takes rulership over the nation of Abysia. But fear not, Valsoray returns soon and will not rest until the sky over entire Faerun turns red.
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May 29th, 2009, 10:20 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Legends of Faerun - Closed (Game started)
Hosting delayed 24 hours and Abysian substitute installed.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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May 29th, 2009, 06:58 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Legends of Faerun - Closed (Game started)
Jeez, I was king of hoping Nief would be set to AI. Free provs for me. Hey, almost everyone else has gotten some free provs from the prodigious staling.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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May 29th, 2009, 07:11 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Legends of Faerun - Closed (Game started)
I got nothing Could I nominate one or two of my neighbours to disappear next?
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May 29th, 2009, 07:11 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by Lingchih
Hey, almost everyone else has gotten some free provs from the prodigious staling.
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not poor C'tis locked in their corner of the world..
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May 30th, 2009, 04:46 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Legends of Faerun - Closed (Game started)
Think the AI plague is only affecting one side of the map. There's not an AI for miles down old Agartha's way.
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May 30th, 2009, 10:54 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Legends of Faerun - Closed (Game started)
Is someone playing Neif now? I'd like to know what I'm up agaisnt before I submit my turn.
Jazzepi
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May 30th, 2009, 12:26 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Legends of Faerun - Closed (Game started)
What's final about victory conditions?
Is it 200 provinces for 3 turn as suggested in the main post, or a certain amount of capitals?
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