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  #291  
Old May 17th, 2009, 11:50 AM
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Default Re: Legends of Faerun - Closed (Game started)

The Greater Allied Provinces of Unified Ulm are interested in picking up some Water gems and Astral pearls. We offer 25 gold for water gems and 30 gold for astral pearls. We are also willing to trade earth and nature gems for the previously mentioned gems, though our nature gems are somewhat limited in number.
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  #292  
Old May 17th, 2009, 01:53 PM
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Default Re: Legends of Faerun - Closed (Game started)

Ulm thanks the many interested parties who have an abundance of water gems. I am now just looking for astral pearls...except for those who will accept gold for their water gems (or any gems for that matter), gold is something I can spare.
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  #293  
Old May 17th, 2009, 05:25 PM

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Default Re: Legends of Faerun - Closed (Game started)

I am back, and shall continue C'tis' valient fight against the inevitable.

The double life argan hoplites slowly wade through the hordes of C'tis, but then, through the carnage, come Ud'ekemma the immortal chariot and champion of the people.....er lizards.. of C'tis!! His awesome presance is too much for even the hardened hoplites and he kills many. His presance is not too much for the huge ugly ogre dude leading them though, and a mighty smash lays the champion of C'tis low. Good thing he's immortal!
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  #294  
Old May 17th, 2009, 08:54 PM
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Default Re: Legends of Faerun - Closed (Game started)

And so, surrounded on all sides by friendly nations, and unable to expand her realm any more, Lamasus made the decision to attack the fearsome Lich King of Vaasa. Surrounded by her priests and prophet, the fearless Gorgon girded herself for war with the unholy power. Hundreds of Maenads moved to the front, to attack the undead scourge. Behind them came the mighty Centaurs, ready to take on the Lich's vaunted Demon Knights. And of course, Lamasus herself, killer of thousands, came to the battle to lead it.

After the battle, Lamasus pondered the outcome. "Never attack a lich king with naked chicks", she was heard to say, as she flew far, far away from that accursed land.
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  #295  
Old May 18th, 2009, 07:38 AM

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Default Re: Legends of Faerun - Closed (Game started)

wtf? Fomoria has national summons?
Hid did I not notice this, these morrigans are damn interesting.
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  #296  
Old May 18th, 2009, 08:34 AM
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Default Re: Legends of Faerun - Closed (Game started)

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Originally Posted by Executor View Post
wtf? Fomoria has national summons?
The world of Faerun is full of surprises.
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  #297  
Old May 18th, 2009, 08:58 AM

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Default Re: Legends of Faerun - Closed (Game started)

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Originally Posted by Executor View Post
wtf? Fomoria has national summons?
Hid did I not notice this, these morrigans are damn interesting.
Think they have them because sacred cloud trapezing giants are not good enough without them
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  #298  
Old May 18th, 2009, 09:52 AM

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Default Re: Legends of Faerun - Closed (Game started)

@ All, and roleplay off.

Sorry everyone, but I've had to ask for a short 12 hour delay of the current turn. Work has just landed a problem on me, so it's doubtful I'll get home before midnight now. Asked for 12 hours since I might need some sleep before I tackle the turn, since the early stage has passed so need to put more general thought into turns now than earlier on.
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  #299  
Old May 18th, 2009, 11:58 AM
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Default Re: Legends of Faerun - Closed (Game started)

FWIW, delays measured in hours rather than days will pretty much always be granted.
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  #300  
Old May 18th, 2009, 04:49 PM
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Default Re: Legends of Faerun - Closed (Game started)

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Originally Posted by Baalz View Post
FWIW, delays measured in hours rather than days will pretty much always be granted.
I'd like a delay of 989403 hours.

THANKS,
Jazzepi
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