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April 27th, 2009, 02:43 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
Thx.
ok, i just thought this would be the solution for the problem. The Result might be plausible, if my prophet would have been able to smite mistform from bandars pretender, so that she routed and then the army got stuck at the gates.
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April 28th, 2009, 05:15 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Game On
Come on, with my goddess' MR and regeneration Smite is not a god-killer. There was no way TC army could defend the castle. This is an old bug - grats with benefiting from it.
Now this game is a stalemate for me, for sure.
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April 28th, 2009, 05:48 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
Quote:
Originally Posted by Kuritza
Come on, with my goddess' MR and regeneration Smite is not a god-killer. There was no way TC army could defend the castle. This is an old bug - grats with benefiting from it.
Now this game is a stalemate for me, for sure.
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But one hit with smite can break mistform, and then my cavalery should be able to kill your god. But i did only loose 2 redguard and this is rather strange, as they had to block the gate under fire for a long time.
btw. i asked llama if he has the server logs from that turn, so that i could look what really happened.
p.s. did your god get afflictions?
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April 28th, 2009, 06:26 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
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Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Game On
No. Not a single affliction. And... do you seriously think national cavalry, even sacred, can stop an SC god equipped to deal with it? Even with no mistform - 25 prot, over 25 def and a vine shield... Seriously. Not a single chance, thats just a bug.
One nasty bug that stales my advance for good.
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April 28th, 2009, 06:29 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Game On
Well, I guess the bug was just in the difference between displayed battle and "real" battle - of course there's always that slight chance of monkeys breaking morale and thus fleeing (which wouldn't be a bug, but just bad luck)?
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April 28th, 2009, 07:47 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Game On
Well, nevermind that. There's not much we can do anyway.
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April 28th, 2009, 04:21 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
Quote:
Originally Posted by Kuritza
No. Not a single affliction. And... do you seriously think national cavalry, even sacred, can stop an SC god equipped to deal with it? Even with no mistform - 25 prot, over 25 def and a vine shield... Seriously. Not a single chance, thats just a bug.
One nasty bug that stales my advance for good.
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Your god was fatigued, so as soon as mistform would have went down, he would be killed or at least forced to rout very fast.
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May 6th, 2009, 08:05 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Game On
Of course my god was not fatiqued. Her reinvigoration is > than her doubled encumberance, I've seen to it.
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May 6th, 2009, 01:50 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
Quote:
Originally Posted by Kuritza
Of course my god was not fatiqued. Her reinvigoration is > than her doubled encumberance, I've seen to it.
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But she has cast spells that fatigued her
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May 9th, 2009, 04:37 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Game On
Hello world
I will be away from the city for holydays; can you please postpone next hosting till 12th, morning.
(This turn is already submitted)
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