.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old February 27th, 2009, 12:33 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Scenario Editor Question - Exit Hexes

OK - I know there's a way to create a map exit hex for one side in a scenario.
How?
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #2  
Old February 27th, 2009, 01:07 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Scenario Editor Question - Exit Hexes

Quote:
Originally Posted by Suhiir View Post
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?
No, there isn't.

All of a side's baseline hexes are automatically available to exit the map from. Just drive onto the base edge hex and next move the unit will be removed from the map.

Andy
Reply With Quote
  #3  
Old February 27th, 2009, 01:52 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: Scenario Editor Question - Exit Hexes

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by Suhiir View Post
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?
No, there isn't.

All of a side's baseline hexes are automatically available to exit the map from. Just drive onto the base edge hex and next move the unit will be removed from the map.

Andy
Humm, I know I've played scenario's where you had a specific exit hex set. Often convoy type ones...start at one end of the map, move across it, exit the other end.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #4  
Old February 27th, 2009, 05:32 PM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: Scenario Editor Question - Exit Hexes

Quote:
Originally Posted by Suhiir View Post
Humm, I know I've played scenario's where you had a specific exit hex set. Often convoy type ones...start at one end of the map, move across it, exit the other end.
Then you were likely playing SPWAW. That version does have some more variable Victory Hexes.
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #5  
Old February 28th, 2009, 03:41 AM
hoplitis's Avatar

hoplitis hoplitis is offline
Sergeant
 
Join Date: Dec 2005
Posts: 261
Thanks: 1
Thanked 2 Times in 2 Posts
hoplitis is on a distinguished road
Default Re: Scenario Editor Question - Exit Hexes

Check:
http://forum.shrapnelgames.com//showthread.php?t=29302
It may help you (?)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.