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  #21  
Old January 21st, 2009, 12:25 AM

Caradryan Caradryan is offline
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Default Re: Mod Artwork quality

Well, I got some help with art major friends. Between grinding away at higher level math, attending biology and chemistry lectures, and taking care of basic human necessities, I've been spending MOST of my time on learning how to make better sprites.

I have attached a banner that I made with a small bit of help from friends. Please tell me if this quality would be more ...acceptable, for what we're looking at. I'm sorry to make it sound like I'm trying to draw attention to myself. Rest assured, I am not. I just want to make sure what I'm putting out is quality work so people can enjoy it better.
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  #22  
Old January 21st, 2009, 12:34 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Mod Artwork quality

Very nice. It should look good scattered across the map.
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  #23  
Old January 21st, 2009, 04:44 AM
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Default Re: Mod Artwork quality

The flag is of good quality imho.
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  #24  
Old January 21st, 2009, 05:23 AM

Sombre Sombre is offline
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Default Re: Mod Artwork quality

It looks ok, a bit like a resize. I think the area at the top is too busy with the oraments and it detracts from the fact it's a flag. Personally I'd prefer a simpler, clearer flag. But it is definitely better than a lot of mod flags out there.
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  #25  
Old January 21st, 2009, 07:57 AM

Aezeal Aezeal is offline
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Default Re: Mod Artwork quality

I think it looks great, a new master artist on the forum
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New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
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  #26  
Old January 21st, 2009, 08:14 AM

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Default Re: Mod Artwork quality

I think it looks really good! Nice work. It's quite different in style to the vanilla flags, but then so are most of the mod nations' flags.

Definitely looking forward to seeing more of your stuff Caradryan.
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