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  #1  
Old August 3rd, 2008, 03:35 PM
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Skirmisher Skirmisher is offline
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Default Unrest and recruitment

I started a new single player game last night. In my 2nd province there were a couple of random events that brought the unrest in that province to 100. All I had in the province was a mounted indy commander that I set to patrol.

I set a few units to be recruited there, but upon looking at beginning of next turn , nothing was recruited.
At what point does unrest interfere with the recruitment process?
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  #2  
Old August 3rd, 2008, 03:36 PM
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Default Re: Unrest and recruitment

At 100 unrest.
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  #3  
Old August 3rd, 2008, 03:40 PM
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Default Re: Unrest and recruitment

Quote:
Dedas said:
At 100 unrest.

It said that the people were on edge and ready to loot and pillage or something like that.

Whats the highest unrest possible?
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Old August 3rd, 2008, 03:44 PM

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Default Re: Unrest and recruitment

500 is highest I think.
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Old August 3rd, 2008, 03:59 PM

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Default Re: Unrest and recruitment

Actually, any unrest will interfere with recruitment as the available resources will drop. 100 is when it stops recruitment entirely, as per Dedas.
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Old August 3rd, 2008, 11:52 PM

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Default Re: Unrest and recruitment

Unrest interferes with recruitment, period. Your available resources are reduced by the unrest percentage.

Obviously, for unrest at 100 or above this means there are no resources available and nothing will be recruited.
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