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  #31  
Old May 28th, 2008, 12:39 PM

thejeff thejeff is offline
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Default Re: Unlikely.

I think that's what Twan was talking about with "resolution length", not how many rounds, but actual time to process.

I had only battle that took several hours to display, not that I watched the whole thing, just let it run while I did other things, but I wanted to see what he had left at the end.

It would have ended eventually, both sides were still taking casualties, but I shudder to think how long it would have lasted.
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  #32  
Old May 28th, 2008, 12:50 PM
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NTJedi NTJedi is offline
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Default Re: Unlikely.

Quote:
thejeff said:
I think that's what Twan was talking about with "resolution length", not how many rounds, but actual time to process.

I had only battle that took several hours to display, not that I watched the whole thing, just let it run while I did other things, but I wanted to see what he had left at the end.

It would have ended eventually, both sides were still taking casualties, but I shudder to think how long it would have lasted.
Well I wouldn't mind watching an important large battle which lasted 102_turns. Watching many battles is the phase I call... dinner and a movie. While watching many battles for a large map is when I'll eat my dinner or perhaps lunch. Ideally each gamer should be able to decide the length of battles.
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