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January 25th, 2008, 09:07 PM
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Private
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Join Date: Jan 2008
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Immediate Construction?
I'm new here, and new to the game, having purchased it only a week ago. I'm sure I'm not sharing a secret when I write that it's pretty deep!
My question may seem very newbie, but I hope you'll bear with me. What has happened is this: I created a god, whom, I discovered, could already forge very simple magical items at the start of a new game, without any levels in construction. I was under the impression that forging was linked to gaining levels in the construction school, as well as the levels one has in various paths. Did my god somehow gain an unusual bonus that I can't see, or is this simple construction a "gift" all starting gods already possess? In advance, thanks.
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January 25th, 2008, 09:09 PM
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Corporal
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Join Date: May 2007
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Re: Immediate Construction?
All magical paths have a Level 0, spells you can cast without any research at all. Or, in the case of Construction, stuff you can make.
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January 25th, 2008, 09:22 PM
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Private
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Re: Immediate Construction?
Thanks very much, both for the reply and the quickness with which it was posted.
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January 25th, 2008, 10:42 PM
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Major General
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Join Date: Sep 2006
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Re: Immediate Construction?
Every nation starts with the ability to build trinkets, lvl 0 magic items.
In most schools of magic there are lvl 0 spells you can cast from turn 1, earth shards in evocation and air shield in alteration for example.
Reading or just glancing through the manual helps.
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January 26th, 2008, 06:51 AM
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Corporal
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Join Date: Jan 2008
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Re: Immediate Construction?
Yeah, and that level 0 items are pretty forgettable compared what you get with later construction levels, with the possible exception of the armor piercing weapons.
__________________
There was a time/When people were alight/Stop this cold black machinery/Before we kill this mystery
- Le�ther Strip
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January 26th, 2008, 07:25 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
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Re: Immediate Construction?
I would say that level 0 has no items worth forging once you reach the endgame. Level 2 construction however has several items worth forging even in the late game (pendant of luck, forge hammer, clam of pearls to mention a few).
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January 26th, 2008, 07:34 AM
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Major
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Join Date: Dec 2006
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Re: Immediate Construction?
Hmm, the black steel armor pieces (especially the helmet) and the 100% resist rings can still be worth forging even at construction 6. The black steel mostly because most of the higher level items aren't Earth-based. 100% resists are hard to find in a single slot, and SR is hard to get in general.
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January 26th, 2008, 08:06 AM
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Corporal
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Join Date: Jan 2008
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Re: Immediate Construction?
The armor piercing weapons could also remain useful for a while, at least untill you get better armor piercing weapons.
__________________
There was a time/When people were alight/Stop this cold black machinery/Before we kill this mystery
- Le�ther Strip
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January 26th, 2008, 08:17 AM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
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Re: Immediate Construction?
I always let my Gorgon pretender forge raw hide schield on turn 1 and start expansion on turn 2. This simple schield greatly inrease her durability. I'm sure other SC could have good use of trinkets as well (PoD and black steel armor, schields).
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January 26th, 2008, 12:59 PM
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Private
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Join Date: Feb 2006
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Re: Immediate Construction?
Quote:
Evilhomer said:
I would say that level 0 has no items worth forging once you reach the endgame.
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I always get to forge Rings of Fire/Cold/Poison Resistance in end games, as they are the only cheap items that provide 100% protection against these.
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