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  #11  
Old November 10th, 2007, 07:29 PM

Loren Loren is offline
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Default Re: New Map - AomOrc 3.00

The map is broken.

Note province #213 (Ivermark). It's on the upper landmass, one province in from the left edge, two provinces in from the river. It's roughly pentagram shaped, it's farmland.

Note, also, province #212. (Dommen). There are some slight differences. It connects to #214 (Akesta) and it isn't farmland.

Clicking the left half of the province gets Dommen, the right half gets Ivermark.
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  #12  
Old November 11th, 2007, 07:56 PM
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Ballbarian Ballbarian is offline
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Default Re: New Map - AomOrc 3.00

Thank you for pointing out your find Loren. I have played several games on this map and never spotted that extra pixel.
I am attaching the fixed map image & map file to the thread topic. The new version is 3.01.
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  #13  
Old November 11th, 2007, 08:38 PM
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Default Re: New Map - AomOrc 3.00

What I wondered is why you don't use any natural borders except for that river. The ring around the swamp for example.
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  #14  
Old November 11th, 2007, 10:19 PM

Loren Loren is offline
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Default Re: New Map - AomOrc 3.00

Quote:
Ballbarian said:
Thank you for pointing out your find Loren. I have played several games on this map and never spotted that extra pixel.
I am attaching the fixed map image & map file to the thread topic. The new version is 3.01.
Extra pixel? It's a whole extra province!

I only spotted it because I owned one of them and the AI the other.
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  #15  
Old November 11th, 2007, 10:19 PM
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Ballbarian Ballbarian is offline
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Default Re: New Map - AomOrc 3.00

Because this map was originally made for Dom2, before border mountains were all the rage.

I prefer border mountains and choke points (natural borders) myself.
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  #16  
Old November 11th, 2007, 10:26 PM
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Default Re: New Map - AomOrc 3.00

@Loren,
As far as the Dom3 engine is concerned, 1 white pixel denotes a province. The location in question had 2 white pixels adjacent to one another.

Your welcome.
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  #17  
Old November 12th, 2007, 05:07 PM

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Default Re: New Map - AomOrc 3.00

Beautiful map. Thanks!
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  #18  
Old January 14th, 2013, 09:28 PM

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Default Re: New Map - AomOrc 3.01

Playing on this map now, it is very nice indeed - thanks Ballbarian :-)
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