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  #1  
Old May 3rd, 2007, 10:36 AM
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Default Update To Version 3.08 Of Dominions 3 Today!

News Release For Immediate Release


Update To Version 3.08 Of Dominions 3 Today!
Brand New Crunchy Patch Available For Download!


Hampstead, NC, 03 May 2007

Ladies, gentlemen, and fell creatures from beyond the plateau of Leng, Illwinter Game
Design and Shrapnel Games would like to call your attention to a shiny new patch for
Dominions 3: The Awakening. The patch brings the sheer delicious awesomeness of
Dominions 3 to version 3.08 and includes two new nations, some new mod commands,
and a witch's brew of bug obliteration.

So, what does version 3.08 hold in store for you? Gaze into the scrying pond and see for
thyself:

New Nations!
* Tir na n'Og - Land of the Ever Young
* Eriu - Last of the Tuatha

Mod Squad!
* New mod commands: #spreaddom, #nobadevents, #incunrest.
* Enforce some rules for #itemslots modding to prevent weird bugs in mods.
* #siegebonus didn't work (Fixed)
* #copyspell didn't work (Fixed)

Bug and Balance Fixes!
* Dragonflies' strength changed from 0 to 1 and they can now inflict damage.
* Burden of Time caused severe damage to diseased non-old people (Fixed)
* LA Atlantis could not continue fort construction (Fixed)
* (Fixed) Cave battlegrounds.
* Mod that modified a monster's magic skills could lock up the game (Fixed)
* #defaultmapzoom saved when editing maps.
* (Fixed) Cave symbol that disappeared in version 3.06.
* Some Tuatha and sidhe stat fixes.
* Some sidhe magic skill fixes.
* A few description fixes.
* Light weight scale mail increased res cost.
* Svartalf home only
* Can use monthly cast multiple site search spells of the same type.
* Some monsters were not always unparalyzed properly (Fixed)
* Ritual of Rebirth didn't work with 15 size Hall of Fame (Fixed)
* Wild Hunt and some more spells were buggy when attacking besieging armies (Fixed)
* Magic site fixes, armor fixes, age fixes, hero fixes, unit fixes.
* Y could be used to find undiscovered castles (Fixed)
* No looming devils underwater.
* Summon barghest and black dogs switched
* Province defense overflow fix
* Esc works when right side menu is hidden
* H-shortcut didn't work (Fixed)
* Marverni and me Man temples cost 200
* Mind hunt could crash the game. (Fixed)
* N?got gick fel: No space left on bg - bug fix (Fixed)
* Mirror image (and glamour) does not protect units from missiles or magic.
* Blade wind reduced # o e
* Flaming arrows increased path lvl.
* Sloth scale -> 15% / step
* Kala-Mukha warrior and Palankasha increased cost.
* Ulm EA archers not stealthy.

Enhance your Dominions 3 gameplay right now! Download the version 3.08 patch here:

www.shrapnelgames.com/Illwinter/Dom3/6.htm

Dominions 3: The Awakening is the multi-award winning, critically acclaimed, fan loved,
epic fantasy strategy game available for Windows, Mac, and Linux operating systems. In
a world of cookie-cutter real time "strategy" games and twitch-based multiplayer gaming,
Dominions 3 shows why turn-based is still alive and well, and that multiplayer gaming
doesn't mean needing the reflexes of an ADD spider monkey on crystal meth.

If you have not yet experienced Dominions 3: The Awakening (Computer Games
Magazine - Best of 2006, Cyberstratege - Strategy Game of 2006, Yahoo! Games - 4/5,
Gamespot - 8.7) download the demo (available on the same page as the version 3.08
update) and see what you've been missing! The full game ships with a 300+ spiral bound
manual, perfect for not only comprehensively explaining the game, but also for killing
rabid garden gnomes.

To check out the complete line of Shrapnel Games' products, from computer to upcoming
boardgames, please visit us at www.shrapnelgames.com. You'll feel good that you did.
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  #2  
Old May 3rd, 2007, 10:38 AM

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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Thanku for the update!
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  #3  
Old May 3rd, 2007, 10:43 AM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Yahooo!!! Way to go Illwinter! Thank you!
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  #4  
Old May 3rd, 2007, 10:44 AM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Yes, that's great, thanks!

Can anyone please give me advice on whether to update now, if I'm involved in 3 different MP games.
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Old May 3rd, 2007, 10:59 AM

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Default Re: Update To Version 3.08 Of Dominions 3 Today!

I wouldn't try using 3.08 in an MP game that hasn't upgraded.

Make a copy of the 3.06 version so you can switch back and forth depending on the game. It will also help if there are game breaking bugs in the patch.
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  #6  
Old May 3rd, 2007, 11:02 AM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Quote:
vfb said:
Yes, that's great, thanks!

Can anyone please give me advice on whether to update now, if I'm involved in 3 different MP games.
Go into your Dominions3 folder, copy/paste the dom exe file to you desktop, rename it to 306 for example. Install 3.08 patch. Now cut/paste 306 back to where you got it from. To do your MP games remember to load the game with 306, otherwise load normally to enjoy 3.08.

DO NOT attempt to do your MP turns with 3.08 until the host as upgraded, you will crash the server and after do you turn again with 3.06.

Thanks Illwinter/Shrapnel for another great patch.
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Old May 3rd, 2007, 11:08 AM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Wow, now Ulm (all ages) gets a nice 70% resource bonus in all castles with production 3.
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  #8  
Old May 3rd, 2007, 11:14 AM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Quote:
Dedas said:
Wow, now Ulm (all ages) gets a nice 70% resource bonus in all castles with production 3.
Wow, that means you can use those LA Ulm Black Templars!
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  #9  
Old May 3rd, 2007, 11:22 AM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

Yep !

A huge "thanks you" at everybody behind all of this ! Especially the Illwinter staff, but also the Dom community (in particular, everybody on this forum), all players & testers in the world, etc.

yes I'm enthusiastic ;o)

I'll patch this evening at once !
Well, when I'll go back home after work (
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  #10  
Old May 3rd, 2007, 12:01 PM
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Default Re: Update To Version 3.08 Of Dominions 3 Today!

One reason for upgrading as soon as possible is the Y-fix mentioned in the middle of that list. That's the one that got marked GUI Special in the shortlist. Essentially it allowed anyone to locate all capitals on the first turn by checking each province on the map by selecting them and using the y-key shortcut. If the province had a castle, the castle icon was visible in the castle icon slot even though did not see castle type or anything else about the province.

It's verifiably fixed in 3.08, so no more beelining for the neighboring capitol with a bless or elephant rush without scouting first.

DB update to follow sometime next week. The issues shortlist will also be updated and reorganized as soon as I have time, meaning next week or later.
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