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  #11  
Old March 29th, 2007, 02:02 PM

Ironhawk Ironhawk is offline
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Default Re: Weird Affliction

Lets make sure we are all talking about the same thing. When I think of two armies "missing" each other, I think of two armies in adjacent provinces, both attempting to move into each others province on the same turn. A "miss" would then be that no battle occurs and both armies exchange control of their respective provinces.

If this is the same thing that you are all talking about then: I've never seen two armies "miss" each other in all my years of dominions playing. So much so that I am sure that it is not possible, regardless of the manual or anecdotal evidence to the contrary.
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  #12  
Old March 29th, 2007, 02:33 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Weird Affliction

Quote:
vfb said:
I'll accept the chest wound, and of course the never-healing wound, but can anyone explain how my Wrym is limping? I'm trying to develop a mental picture of a gigantic two-headed serpent ... limping.

He seemed to get the limp without even getting hit by anything, he was just charging across the battlefield. Next thing you know, I bet he's going to get an ingrown toenail.
Ive done wildlife managment (you would be amazed at the huge variety of jobs Ive done). And Ive actually seen injured serpents that had a version of a limp instead of a smooth glide. But I doubt thats the reason that its an affliction that can hit the Wyrm.

Building an array to completely handle all the possible quirks of afflictions and units might be impossible (the computer version of the word which really means that its possible but more trouble than its worth). As it is, over time, Ive seen many fixes to how many eyes, how many heads, how many hands, etc etc that units have and whether or not they can get an affliction but its an area that will probably never be completely handled IMHO

You can always bring it up to Kristoffer. Thats actually the kindof thematic thing that he seems to like to clean up.

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  #13  
Old March 29th, 2007, 05:13 PM
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Default Re: Weird Affliction

Heh. I think I've seen (in the string table) references to 'lost a tentacle' and 'lost a pincer', too. 'Lost a head' is somewhat rare, for obvious reasons...

Speaking of abusive, if you've ever played Europa Universalis, the AI would actually sometimes exploit the 'interrupt move' issue: since crossing a province boundary took time, and any attack on the moving stack would completely erase all accumulated progress on the move no matter how trivial the fight, it would delay you with tiny attacks. Infuriating, completely nonsensical, and probably deliberate.
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  #14  
Old March 29th, 2007, 08:28 PM
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Default Re: Weird Affliction

Quote:
Ironhawk said:
Lets make sure we are all talking about the same thing. When I think of two armies "missing" each other, I think of two armies in adjacent provinces, both attempting to move into each others province on the same turn. A "miss" would then be that no battle occurs and both armies exchange control of their respective provinces.

If this is the same thing that you are all talking about then: I've never seen two armies "miss" each other in all my years of dominions playing. So much so that I am sure that it is not possible, regardless of the manual or anecdotal evidence to the contrary.
In a 'miss', two battles would occur, not zero. Both armies would need to fight the PD and any armies summoned, recruited, or moving into the territories on that turn.

But yeah, I've never seen it happen either (In all my entire 2 weeks of playing ).
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  #15  
Old March 29th, 2007, 08:56 PM

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Default Re: Weird Affliction

TirAsleen: My pretender wasn't an SC. If he'd been there with the army, we'd have won and he'd have saved me a lot of casualties. I just didn't realise that a handful of chaff units could totally pin a 200-odd unit attack group.

Seems people aren't 100% certain what's going on here, but I know I'm not going to be flying in a commander to help with any battles in the future - I'll take an extra turn and put them with the army.
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  #16  
Old March 31st, 2007, 06:43 PM

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Default Re: Weird Affliction

Just yesterday, i had armies miss each other.
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  #17  
Old April 1st, 2007, 02:26 AM
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Default Re: Weird Affliction

I've seen it happen occassionally, but it's quite rare.

Also, I think sieges, and especially moving forces to break siege, moving sieging force away from the castle or reinforcements to the castled province and/or breaking siege might cause weird effects. The order of movement is affected by ownership of the provinces in question, and the province under siege isn't owned by the besieger but the besieged...
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