|
|
|
|
|
January 7th, 2002, 08:03 AM
|
Private
|
|
Join Date: Dec 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Number of Computer Players
Does anyone know if there's a way to control how many computer players there are in a single-player game? Even when I set the number of computer players to "high", on a 255 system game it only generates 8 or so computer players with 4 or 5 neutrals. I'd like to see 15 or 16 computer players with 4 or 5 neutrals. Is there any way I can make the system generate that many players?
Eric
|
January 7th, 2002, 09:02 AM
|
|
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
not to my knowledge, but someone might pull something out of the settings.txt to make me look stupid. odds are that if its possible, thats where it would be. your other option is to assign some computer players to the game at game creation, and randomly generate the rest. of course you will know which ones you assigned, so that takes some of the mystery out of it.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|
January 7th, 2002, 09:12 AM
|
Private
|
|
Join Date: Dec 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
Thank you for your help. I'm kind of hoping someone will pull something out of settings.txt to make me look stupid. I looked, but didn't see anything that seemed to control the setting. You suggest assigning specific computer players; how do I do that? I tried adding extra players but they ended up being set up as human-controlled. Is there an option to make the players I add computer controlled? I'm not worried about knowing which ones are in there. It'll be worth it if I can have more than 8. Thanks again.
Eric
|
January 7th, 2002, 12:52 PM
|
|
Corporal
|
|
Join Date: Dec 2001
Location: Philadelphia
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
quote: Originally posted by Eric Bamberg:
Thank you for your help. I'm kind of hoping someone will pull something out of settings.txt to make me look stupid. I looked, but didn't see anything that seemed to control the setting. You suggest assigning specific computer players; how do I do that? I tried adding extra players but they ended up being set up as human-controlled. Is there an option to make the players I add computer controlled? I'm not worried about knowing which ones are in there. It'll be worth it if I can have more than 8. Thanks again.
Eric
1. Add Existing.
2. Edit
3. Click on "Computer Controlled", which changes to say Controlled By Computer
4. Click on "User Race Minister Style", which changes to Using Style from Race
5. Create Empire
6. Repeat.
[ 07 January 2002: Message edited by: Resident Alien 2 ]
|
January 7th, 2002, 05:10 PM
|
|
Captain
|
|
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
The max number of races you can have including neutrals is 20, so you can have 19 AI races plus your one player race. all 20 slots are full then Planets will not be able to rebel.
|
January 7th, 2002, 05:29 PM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Number of Computer Players
Currently the only way is by assigning player as described below and changing them to computer control. However one of the new features included in the Gold release is the ability to control the numer of AI races from the settings.txt file. It's quite convienent. You will like it I am sure.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
January 7th, 2002, 07:40 PM
|
Private
|
|
Join Date: Dec 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
Assigning the computer players manually worked beautifully; now I can finally have a game with all 20 slots filled. And it looks like when Gold comes out I'll be able to have 19 random computer players. Thanks for all your help.
Eric
|
January 7th, 2002, 08:11 PM
|
|
Brigadier General
|
|
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
In addition to what's already been said, you can edit each race to make them stronger or weaker or assign them new names. Just go to edit like already mentioned and then modify each race to whatever style you want, then you can also pick the rest of your AI's or use the random generation. This way you could have several or more super villians as well as those already made up for the game. The only draw back is like Puke said, you would know some of the races already in the game but not where. The random would also give you the unnknowns as well.
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
|
January 7th, 2002, 10:15 PM
|
Private
|
|
Join Date: Dec 2001
Location: Wisconsin
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
Newbie q here. What is the difference between a computer player and a neutral?
__________________
You can get more with a smile and a charged bLaster-gun then with a smile alone
|
January 7th, 2002, 10:21 PM
|
Private
|
|
Join Date: Dec 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Number of Computer Players
By "computer player", I meant a computer-controlled empire that has bonuses and/or extra abilities and expands to other star systems like a human would. By "neutral", I meant a computer-controlled empire that sticks to its own system and has no special abilities or bonuses. I don't know if these are the standard terms used on the board.
Eric
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|