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March 7th, 2007, 02:31 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Suggested Option: Alternative army setup display.
First let me say that I have always liked the stacked/mass display of the units in the army setup screen. I have also always become distressed over trying to work with the stacked/mass display of the units in the army setup screen.
In the above image, as you can see, I have neglected my horde of Pan, and somewhere in that mass of Maenads are about 23 White Centaurs. The number of units in the garrison box was over 1300, but I have been distributing the masses to try and get the Centaurs displayed. At this point, I am not even sure that they are still there. I have also lost the ability to double click on a unit and have all like units selected. The only alternatives are shift+click and the all (a) key. Which is fine in this situation, but not when there is a hefty mix of different unit types scattered throughout and I only want one type.
What I would absolutely love to see is an option in the filters menu (or under display options) to check a box and switch to an icon, or summary view of the province garrisons. In theory, the same mechanics for unit selection would be applied with double click grabbing all like units, single click selecting a single unit, click & shift+click selecting all of a range of units, "a" selecting all units.
Following is a rough example:
That's the idea anyway. How easy it would be to implement in the current code... well, I have no idea.
JK, please feel free to give me hope (or promptly squash it so that I can look for something else to wait for. )
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March 7th, 2007, 10:08 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Suggested Option: Alternative army setup displ
How have you lost the ability to double click?
I've never seen that problem.
I do agree that some summary option would be nice. Especially for those nations with autosummons.
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March 7th, 2007, 11:07 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Suggested Option: Alternative army setup displ
Quote:
thejeff said:
How have you lost the ability to double click?
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I have had this, it seems to happen when you have huge armies in a province/army/garrison.
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March 7th, 2007, 11:17 AM
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Second Lieutenant
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Join Date: Aug 2004
Location: Argentina
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Re: Suggested Option: Alternative army setup displ
Quote:
How have you lost the ability to double click?
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double click on where??
he wants to select the centaurs.
__________________
" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
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March 7th, 2007, 04:13 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
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Re: Suggested Option: Alternative army setup displ
The loss of double click to select all like units in a garrison is a problem that I have encountered since Dom2 for sure and if I remember right, in DomPPP as well. It only occurs when I have really large garrisons, and is irritating, but nothing that I can't live with.
(This morning, I managed to shuttle enough Maenads out of the main garrison box to get my White Centaurs to show up. )
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March 8th, 2007, 01:30 AM
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Corporal
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Join Date: Oct 2004
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Re: Suggested Option: Alternative army setup displ
Splendid idea, really, but I don't know if the engine allows it. Then again, I know nothing of the engine, so don't take me too seriously.
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March 8th, 2007, 06:06 AM
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Sergeant
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Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
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Re: Suggested Option: Alternative army setup displ
It's even worse when your playing someone like LA Ermor, it quickly gets pretty hard to distinguish between LD Praetorians, Velites and Legionarres, let alone select them.
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March 8th, 2007, 04:03 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Suggested Option: Alternative army setup displ
I've been asking for something like this for a while.
Yes, it would be most helpful when you have a variety of troop types mixed in; right now, I suspect that they're sorted by their individual unr's.
One might want a way to split stacks by number of stars and 'has an affliction', to merge stacks, or to pull down an arbitrary number from one stack into a new one.
For that matter, I'd still like to be able to see how the army would look on the actual battlefield -- overlapping squads can result in some pretty weird deployments.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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March 8th, 2007, 04:24 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Suggested Option: Alternative army setup displ
There now follows a basic course on stack management: - Double click on a unit to select all units of same type from current stack.
- Click on one unit in stack, press 'w' and all wounded units will be selected. These can then be assigned into their own squad
- Click on one unit in stack, press 'e' to select all units in same stack with 2 or more stars of experience.
That should help the army sorting business quite a bit. Assuming of course you don't have too many troops in province for doubleclick to work.
Edi
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March 8th, 2007, 04:34 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Suggested Option: Alternative army setup displ
Quote:
Edi said:
There now follows a basic course on stack management:- Double click on a unit to select all units of same type from current stack.
- Click on one unit in stack, press 'w' and all wounded units will be selected. These can then be assigned into their own squad
- Click on one unit in stack, press 'e' to select all units in same stack with 2 or more stars of experience.
That should help the army sorting business quite a bit. Assuming of course you don't have too many troops in province for doubleclick to work.
Edi
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Myself and Ballbarian know this Edi and all works fine until you get towards a 1,000 mixed units. Then double click refuses to work, it seems like a delay effect, when I first came across it I thought my mouse had broke.
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