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  #41  
Old November 13th, 2006, 02:54 PM

Elsemeravin Elsemeravin is offline
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Default Re: Space Empires V Editor 1.1 Released

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Devnullicus said:
Quote:

EDIT: Another good thing would be to parse the whole file and indicate on the left column in red the components containing errors. That way you could always be sure you did not insert a new mistyping error without having to click on every single component of the list.

The editor already does exactly that on load and when you try to save it. The last column goes red when there's an error. You might have to widen your window to see it though.
I've seen it since, sorry for the wrong remark
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  #42  
Old November 13th, 2006, 04:11 PM
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wake_of_angels wake_of_angels is offline
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Default Re: Space Empires V Editor 1.1 Released

First, I want everybody to applause for this excellent work!

Now, I just have seen you give us the source code, do you allow us to continue your program with another module?

I think about gouvernements/societies editor (as a training...)
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  #43  
Old November 14th, 2006, 06:08 AM

Devnullicus Devnullicus is offline
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Default Re: Space Empires V Editor 1.1 Released

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wake_of_angels said:
First, I want everybody to applause for this excellent work!

Now, I just have seen you give us the source code, do you allow us to continue your program with another module?

I think about gouvernements/societies editor (as a training...)
It's open source. Feel free to add what you will. In the interests of keeping the tool from getting too splintered, I'd appreciate you sending your changes to me so I can integrate them into the tool, but it's not necessary.

I'm currently just about done with the TechAreas editor (and Tech Tree viewer), so I'll be releasing a new version shortly.
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  #44  
Old November 14th, 2006, 12:22 PM
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wake_of_angels wake_of_angels is offline
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Default Re: Space Empires V Editor 1.1 Released

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Devnullicus said:
It's open source. Feel free to add what you will. In the interests of keeping the tool from getting too splintered, I'd appreciate you sending your changes to me so I can integrate them into the tool, but it's not necessary.

I think that's evident!
Quote:
Devnullicus said:
I'm currently just about done with the TechAreas editor (and Tech Tree viewer), so I'll be releasing a new version shortly.
Great idea!
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  #45  
Old November 14th, 2006, 03:54 PM

Elsemeravin Elsemeravin is offline
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Default Re: Space Empires V Editor 1.1 Released

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Devnullicus said:
I'm currently just about done with the TechAreas editor (and Tech Tree viewer), so I'll be releasing a new version shortly.

Come here little thing... come closer...
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