.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old November 6th, 2006, 01:55 AM
Corwin's Avatar

Corwin Corwin is offline
First Lieutenant
 
Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
Corwin is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Any ETA on hotfix yet from devs? (or at least confirmation that hotfix is coming)
Reply With Quote
  #22  
Old November 6th, 2006, 03:01 AM

LeSquide LeSquide is offline
Corporal
 
Join Date: Oct 2006
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
LeSquide is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Wait. The travel spells are still bugged? >.<
Reply With Quote
  #23  
Old November 6th, 2006, 06:00 AM
Jack_Trowell's Avatar

Jack_Trowell Jack_Trowell is offline
Second Lieutenant
 
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
Jack_Trowell is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

I confirm that the eater of heroes attack units in the HoF without any horror mark.

Tried several games yesterday :

in the first game, 2 mages (both with heroic abilities) got eaten in the same game.

Second game : ermor with awake prince of death : my pretender was killed in a year of two (did'nt have any item yet, and raise dead in not enought versus an horror).

Third game : another mage eaten

I didn't have any game where I didn't lose at least one commander.

Scales that could have an influence :

magic was neutral or drain in all games (so I don't think that high magic can increase the chance)

luck was +2 or +3 in all 3 games (I'm tryibng differents nations and want to see their heroes ^_^)
I would think that if anything luck should decrease such random attack, but from a previous poster in the thread, it look like it could increase ?!
__________________
Q: "How many Vorlons does it takes to change a lightbulb ?"
A: "Yes !" &lt;stranges noises&gt;
--
Dominions Map validator and randomizer : http://dominions.realites.org
Dominions Map editor v0.75b : http://dominions.realites.org/map_editor
Reply With Quote
  #24  
Old November 6th, 2006, 07:51 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Quote:
LeSquide said:
Wait. The travel spells are still bugged? >.<
Yes.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #25  
Old November 7th, 2006, 06:07 PM

Archonsod Archonsod is offline
Sergeant
 
Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
Posts: 226
Thanks: 0
Thanked 6 Times in 4 Posts
Archonsod is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

I dunno, it is kind of funny.

Actually, I'd like to see the hunter of hero's left in, if tuned down a tad. It's a nice restriction on SC's.

Alternatively, it might be fun to have it randomly attack arena champions...
Reply With Quote
  #26  
Old November 7th, 2006, 06:44 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Do SCs need still more restrictions? I don't have any MP experience with Dom3 yet, but I've gotten the impression that they are much weaker than in Dom2, and that there are more counters to them.

Originally, from the horror's description, I thought the Hunter of Heroes was supposed to attack entities in the HoF at random whether they were horror marked or not, just not quite as often as it now does with the bug.

IMO, misfortune 3 (or maybe just 2) should cause random horror attacks even against non-marked targets.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #27  
Old November 8th, 2006, 12:04 AM

alexti alexti is offline
First Lieutenant
 
Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
Thanks: 0
Thanked 0 Times in 0 Posts
alexti is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Quote:
Archonsod said:
Actually, I'd like to see the hunter of hero's left in, if tuned down a tad. It's a nice restriction on SC's.

It's not much of a restriction on SCs. They aren't really bothered much by those attacks (unless they get morphed into something else, of course). Scripting is pretty much the same (whether for horror or for planned batle) anyway. Supporting battlemages are in worse position, because their scripts designed to support an army with powerful spells don't work so well vs horrors.
Reply With Quote
  #28  
Old November 8th, 2006, 01:16 AM

NickW NickW is offline
Private
 
Join Date: Oct 2006
Posts: 39
Thanks: 0
Thanked 0 Times in 0 Posts
NickW is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Quote:
Nerfix said:
Quote:
LeSquide said:
Wait. The travel spells are still bugged? >.<
Yes.
Wait, what? I just used gateway like 5 times in an SP game to move troops rapidly around the map.
Reply With Quote
  #29  
Old November 8th, 2006, 03:42 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

The patch didn't mention of the spells being fixed. Did it work? O_o
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #30  
Old November 8th, 2006, 04:11 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Strange horror behaviour (likely bug)

Quote:
Nerfix said:
The patch didn't mention of the spells being fixed. Did it work? O_o
8th october
* Correct game name in credits.
* No more snowfall events under water.
* Gateway fixed.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.