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  #191  
Old October 2nd, 2006, 03:27 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Yeah, haha, I also back then thought that "Wow, this Dominion thing sounds a lot like the Wizard Domain but much cooler!".
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  #192  
Old October 2nd, 2006, 04:36 PM

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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

There is a draconic race in Wesnoth for example. The draconic units ain't stronger then let's say the human units. Its making no sense to me. Lizardmen as a race can be balanced, but not a draconian race. Well depends, maybe someone wouldn't care to see weak dragons or draconic units. Personally I wouldn't like it.
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  #193  
Old October 2nd, 2006, 05:07 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Perhaps something like Abysia. Weak but stronger than human units, strong units, special units and a flying commander.
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  #194  
Old October 2nd, 2006, 05:11 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Quote:
Blofeld said:
Site exploration and unit descriptions were gone, too

Lots of people miss the site exploration. In the original AOW it was mysterious, scary and fun not knowing what to expect from exploring a site. Unfortunately Triumph decided to remove this great feature without even checking with the fans.
At least with AOW:SM we were able to convince Triumph to change that stupid "auto_surrender" feature into being only a game option. At least 95% of the AOW:SM community does not use the auto_surrender.
As of right now Triumph is working on a game for the XBox called Overlords. The game appears to be like DungeonKeeper from the screenshots we've seen, but that's just a guess. It will be available for the PC as well, yet not sure how features will be lost since it has to be compatible with the XBox too.
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  #195  
Old October 2nd, 2006, 06:00 PM

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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Quote:
NTJedi said:
As of right now Triumph is working on a game for the XBox called Overlords. The game appears to be like DungeonKeeper from the screenshots we've seen, but that's just a guess. It will be available for the PC as well, yet not sure how features will be lost since it has to be compatible with the XBox too.

http://www.triumphstudios.com/press.php

I think that the game will be neat.
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  #196  
Old October 2nd, 2006, 08:23 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

I used to be a diehard AOW player. Haven't played a single game of it since I downloaded the Dominions PPP demo about 2 years ago. I actually first learned of Dominions from a thread in the AOW forums.
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  #197  
Old October 2nd, 2006, 08:32 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Quote:
Ballbarian said:
I used to be a diehard AOW player. Haven't played a single game of it since I downloaded the Dominions PPP demo about 2 years ago. I actually first learned of Dominions from a thread in the AOW forums.
I was a diehard AOW fan too till i discovered finally Dom2 by accident. I discovered it via an OT thread in the paradox forum.

Till then i have not played much Aow neither, only a few mp-duels .
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  #198  
Old October 3rd, 2006, 05:40 AM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Well, if you are really set on a balanced draconian race, you could use the Elderlings of "The Liveship Traders"
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  #199  
Old October 3rd, 2006, 06:13 AM

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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Actually, draconian summons can be part of the lizardmen race.
We are planning the mod with my mates. Just a few examples.

Example: Goblin national summons will be various Hobgoblins and Ogres. Orc national summons will be various Half-orcs and Trolls.
Lizardmen national summons will be various lesser dragons and draconian troops.
Also all races will get some high summons. [example: Lizardmen will be able to summon dragons, Orcs and Goblins will be able to summon various monstrocities etc. etc.]
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  #200  
Old October 3rd, 2006, 03:47 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Amazing how well this thread is going off-topic

The way to balance eventually a Draconians race to play may be giving them disadvantages which makes up for their strength-ness. It could be things like eg. very-low birth rate and/or very fragile versus cold etc. etc.
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