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  #21  
Old September 27th, 2006, 07:27 PM
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Default Re: Anybody up for a game of stock SE4 at PBW?

I dunno. I was just suggesting.
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  #22  
Old September 27th, 2006, 10:18 PM

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Default Re: Anybody up for a game of stock SE4 at PBW?

"Wise men to argue and refute abound,
but a man to execute, is less often to be found."
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  #23  
Old September 27th, 2006, 11:57 PM

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Default Re: Anybody up for a game of stock SE4 at PBW?

hmm maybe need to see how a couple of unstarted games pan out. one is winding. one gme is gaming but being dragged out by some players till just before timer times out, wouldn't be except its 84 hr turns. (ie manually uploads turn is last player, but doesn't upload next turn till just before next turn date)
as for back stabbing allies, I always assume the worst when comms go silent.
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  #24  
Old September 28th, 2006, 05:27 AM
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Default Re: Anybody up for a game of stock SE4 at PBW?

I havn't played any balance mods. Except by possible inclusion in other mods.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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  #25  
Old September 28th, 2006, 08:46 AM
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Default Re: Anybody up for a game of stock SE4 at PBW?

Quote:
Phoenix-D said: Dark Nova isn't a balance mod, FYI. It adds quite a bit.
I just searched PBW's File Library SEIV Mods page for mods with the word "balance" in their description, then looked at the Create Game page to see what was already installed on PBW.

DN4 is actually the only mod I mentioned that I already have installed. I think it's coming out with a new version in the near future.
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  #26  
Old September 28th, 2006, 01:26 PM
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Default Re: Anybody up for a game of stock SE4 at PBW?

ToddT has indirectly brought up another consideration, turn duration. I'm content with 24hr turns, but some prefer 48-72hrs. I think the ideal is starting the game at 24, then increasing if needed as the game develops.
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  #27  
Old October 1st, 2006, 07:40 PM

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Default Re: Anybody up for a game of stock SE4 at PBW?

Whatever, I'm comfy with anything reasonable as far as turn length.

As far as games in progress, there's nothing open as far as new games that isn't 6 months old and manifestly dead.

And I flat refuse to replace someone else in a game in progress.
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  #28  
Old October 2nd, 2006, 07:41 PM
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Default Re: Anybody up for a game of stock SE4 at PBW?

Quote:
Possum said: And I flat refuse to replace someone else in a game in progress.
I tried that once, didn't like it. The game had progressed far enough that all of the empire's explored space was fully colonized, and further exploration proved the empire was surrounded by similarly developed empires. It was quite frustrating, becaus exploring is my favorite of the 4 X's.

It was hard to tell how the original player intended to play the race that he'd created, as well.
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  #29  
Old October 2nd, 2006, 08:15 PM

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Default Re: Anybody up for a game of stock SE4 at PBW?

I hear that, capnq. I don't know why, but early-game is always more exciting to me than mid-game or end-game.

Although I must admit end-game does have some fun points. One can finally execute those massive civil-engineering projects
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  #30  
Old October 6th, 2006, 10:16 PM

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Default Re: Anybody up for a game of stock SE4 at PBW?

Last call?
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