.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 23rd, 2006, 04:13 PM
Wenin's Avatar

Wenin Wenin is offline
Corporal
 
Join Date: Feb 2006
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
Wenin is on a distinguished road
Default SEV - Design problems with Weapon Platforms

Missiles require supply to fire, but the missile component doesn't hold supplies, nor can I add a supply component.

That in itself is a bug.


Question, if my planet had supplies, would the weapon platforms use them?

Why do planets say they have endless ordance, when that shouldn't be true.
Reply With Quote
  #2  
Old September 23rd, 2006, 04:17 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SEV - Design problems with Weapon Platforms

WPs use the planet's stockpile.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old September 23rd, 2006, 04:22 PM
Wenin's Avatar

Wenin Wenin is offline
Corporal
 
Join Date: Feb 2006
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
Wenin is on a distinguished road
Default Re: SEV - Design problems with Weapon Platforms

WP shouldn't be forced to use the planet's supply, because refueling ships can empty a planet's supply.

It may not be a bug, but it is a design issue.
Reply With Quote
  #4  
Old September 23rd, 2006, 04:31 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: SEV - Design problems with Weapon Platforms

No, you don't need either supplies or ordnance on a weapons platform. It uses the planet's supplies and ordnance. I'm not sure if a WP would even get its supply or ordnance storage filled if it had any. You can test this and find out, I guess.

There are some problems with supplies/ordnance and ships, yes. You cannot LEAVE supplies or ordnance on a planet from a ship because of the automatic refill when leaving the sector. We have been trying to get this changed. Maybe the patch available soon after the game hits the shelves will have a new solution to this.

The best thing to do in the interim, if WPs do in fact get their supply and ordnanc capacity filled, might be to add an intrinsic supply storage amount to WP hulls.
Reply With Quote
  #5  
Old September 24th, 2006, 11:43 AM

tmcc tmcc is offline
Corporal
 
Join Date: Sep 2006
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
tmcc is on a distinguished road
Default Re: SEV - Design problems with Weapon Platforms

I can say for sure that the missiles on WPs do fire when attacked. I can also say for sure that you need many more WPs to protect a planet than in SEIV. I think this is primarily because an early game frigate is 250Kt plus other junk that gives it 345 structure points. This is compared to 200Kt period in SEIV. Add to that that missiles are weak (level 5 does 80 damage) and the ballance clearly shifts to the attacker. In addition a large mount does not add range in the demo making a gun based platform not so effective either.
Reply With Quote
  #6  
Old September 25th, 2006, 06:45 PM
Kana's Avatar

Kana Kana is offline
Captain
 
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
Kana is on a distinguished road
Default Re: SEV - Design problems with Weapon Platforms

Quote:
Wenin said:
WP shouldn't be forced to use the planet's supply, because refueling ships can empty a planet's supply.

It may not be a bug, but it is a design issue.
Then there may need to be a auto option like the population reserve, for supplies and ordnance, or some way to designate a reserve of the supplies for planet use only.
Reply With Quote
  #7  
Old September 25th, 2006, 08:50 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: SEV - Design problems with Weapon Platforms

Yes, we have requested just that. But like all suggestions, it's just one in a very big pile that MM has to sort through every day when deciding what to work on.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.