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  #21  
Old September 16th, 2006, 02:50 PM
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Default Re: SE V demo Interface

Quote:
Suicide Junkie said:
I had to do it by editing all the bitmaps...
What percentage did you reduced it to? I reduced them to 40% size (by area) with my mod. Also, did you do them all - alliance and neutral flags too?

Edit:
Nevermind. I saw the download.
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  #22  
Old September 16th, 2006, 02:58 PM
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Default Re: SE V demo Interface

Almost all of them...
I've gotten all the ones that are attached to shipsets, but I think there are a few independent ones floating around still.
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  #23  
Old September 16th, 2006, 03:29 PM
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Default Re: SE V demo Interface

Quote:
Captain Kwok said:
Unfortunately they're attached on the same .bmp image so you can't reduce one without reducing the other.
That's not good. One of the fun parts of playing with different ship sets is being able to see the ships.
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  #24  
Old September 16th, 2006, 03:43 PM

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Default Re: SE V demo Interface

Quote:
frightlever said:
trying to keep the screenies under 100kb with my own postings just in case there are still dialup users here.
On behalf of us dialup users, it is appreciated.
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  #25  
Old September 16th, 2006, 04:28 PM
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Default Re: SE V demo Interface

I thought someone asked this question in one of the 3 SE5 demo threads we have going but I didn't find it, so here goes:

How do you scrap facilities? The Colonies and Construction Queues screens have "Scrap Cargo" buttons but not Scrap Facilities. The Deconstruction Orders button has mothball/analyze/abandon planet/etc. ....but not Scrap Facilities. Am I just not looking carefully?
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  #26  
Old September 16th, 2006, 04:30 PM

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Default Re: SE V demo Interface

Facilities are under the scrap cargo.
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  #27  
Old September 16th, 2006, 04:44 PM
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Default Re: SE V demo Interface

how do you see planet orders?
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  #28  
Old September 16th, 2006, 04:54 PM
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Default Re: SE V demo Interface

Quote:
Phoenix-D said:
Facilities are under the scrap cargo.
GAH! Thanks.

System View: I'd like the ability to zoom out enough to see the whole system, while still retaining the 3D view.

Tactical View: Definitely needs expanded camera controls, at least on par with the current system view.
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  #29  
Old September 16th, 2006, 04:54 PM

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Default Re: SE V demo Interface

Cool. Thanks. I used Bit Torrent and I am now exploring the game. It's decent looking. I'm having trouble finding where the facilities on my planet are listed other than scrap cargo area. I noticed current facilities/maximum facilities is listed as tonnage. 19000/20000. I have room for one more facilitie I think.

Update: OK. Right click on the planet image in the interface to get planet screen. Also, right click on planet in system then choose report. Perhaps double clicking on planet in system should do this too.
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  #30  
Old September 16th, 2006, 05:58 PM

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Default Re: SE V demo Interface

-----Let's have some thing neat to look at with detail that changes often in between turns instead of a black screen.

-----Let's have an opening cinematic to the loading of the game (also maybe at a game start?), even if it's very short.

-----How about some movement animation on the title screen?
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