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  #21  
Old September 26th, 2001, 08:43 PM

chewy027 chewy027 is offline
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Default Re: Does the tariff function work?

that sounds like a new scenario to me
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  #22  
Old September 26th, 2001, 09:13 PM
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Taqwus Taqwus is offline
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Default Re: Does the tariff function work?

The resource penalty that occurs when you're a protectorate or subjugate empire is computed based on your gross resource production. -20% or -40% could make it difficult to develop an infrastructure and still amass a fleet... and it'll certainly set you far back behind somebody who's got a trade alliance with the Big Kahuna for a +20% of BK production.

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  #23  
Old September 26th, 2001, 09:14 PM
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Default Re: Does the tariff function work?

id be willing to set it up, if there are not any other takers. Im presuming a multiplayer scenario, but I can also envision a single player scenario where you play a central government that is crumbleing and provinces are breaking away.

this would also make a good single player scenario campaign, where the history of a quadrant unfolds and a string of scenarios tell a story about an empire. it would be like one of those war games where you try to do it better than the guys in history did, but this time its a fictional future. one scenario might be you trying to stop the empire from crumbling. the next might be you playing a breakaway state after it crumbled, trying to vie for dominance. a third scenario could have you playing a revolutionary who wants neurtality for their system, and has to stave off would-be imperialists.

the more i think about the posibilites, the more i like it. if no one else wants wants to do it, I can think of a few ways to incorporate some of the scenario based racial traits I was going to put into the PCMod, and it would be neat to be able to bundle a scenario set with it.

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  #24  
Old September 26th, 2001, 09:35 PM

Daeromont Daeromont is offline
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Default Re: Does the tariff function work?

Puke, please do! I wrote a play by mail game years ago (Galactic Empires) using this very scenario...it has many possibilities. The problem for me is time...I have barely enough time to play any more, let alone create anything new. Let me know what you come up with.
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