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August 31st, 2005, 01:45 PM
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Lieutenant General
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Join Date: Nov 2002
Posts: 2,903
Thanks: 1
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Re: Colonization by units?
That's a lot of ring worlds! I've never been able to build so many because it just takes so long to do the research and to build all those bases.
To make the game even more challenging, maybe we can make every planet damaging too, so that it's difficult to colonize them. Well, maybe not all the planets. Perhaps the ones close to the star could be damaging (due to heat) and the huge planets too (due to strong gravity?).
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August 31st, 2005, 01:57 PM
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Corporal
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Join Date: Sep 2004
Location: Huntsville, AL.
Posts: 175
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Re: Colonization by units?
Douglas,
Thanks for the Intel!
your opponent.
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August 31st, 2005, 02:49 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: Colonization by units?
Quote:
Glyn said:
Douglas,
Thanks for the Intel!
your opponent.
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I fail to see how the information in that screenshot could be very useful to you. My territory has been established practically forever, you can check the stellar objects present yourself, all my resource production numbers say is that I've got so much it just doesn't matter anymore, my ships have been at max tech for a very long time, and your own log messages should have already told you that I've hit the limit on intel imposed by the queue size of 12 projects per turn - otherwise I wouldn't have stopped building intel centers and your empire would be breaking apart rather quickly from constant revolts and mutinies.
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August 31st, 2005, 03:13 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
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Thanked 1 Time in 1 Post
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Re: Colonization by units?
I don't care what game you're playing, that's impressive.
__________________
Slick.
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August 31st, 2005, 03:35 PM
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Corporal
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Join Date: Sep 2004
Location: Huntsville, AL.
Posts: 175
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Re: Colonization by units?
OT:
Yea, and if there wasn�t a limit of 10 WP per system, �.
The fact is with all your advantages 60+ turns after you Nova bombed 30 systems taking out 3 other empires, you still haven�t taken me out yet. I�ve even managed to help bring back one of the three empires you took out.
Also, your policy of black hole-ing a new system every turn is not very ecological minded.
Just a friendly jab.
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August 31st, 2005, 04:34 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Somewhere out there...
Posts: 432
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Re: Colonization by units?
That is nothing.I have 22 sphereworlds and three more on the way...
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August 31st, 2005, 04:45 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: Colonization by units?
Quote:
Glyn said:
OT:
Yea, and if there wasn�t a limit of 10 WP per system, �.
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Then I would have built System Grav Shields instead. Take those out too, and the game would have long since degenerated into a mutual bloodbath of simultaneous destruction.
Quote:
Glyn said:
The fact is with all your advantages 60+ turns after you Nova bombed 30 systems taking out 3 other empires, you still haven�t taken me out yet. I�ve even managed to help bring back one of the three empires you took out.
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Darn 300 ship limit . If not for that, I'd have a few hundred space yard bases churning out dreadnoughts at a ridiculous pace and I'd be able to send an offensive too powerful to stop (short of nova bombing your own systems) and defend against a counterattack at the same time. As it is, I'm forced to try to find places small forces can wreak some havoc. Of course, I could resort to total turtling with my entire fleet outside of the shell if you really want me to...
Quote:
Glyn said:
Also, your policy of black hole-ing a new system every turn is not very ecological minded.
Just a friendly jab.
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Meh, who cares about the galactic ecology? I've got more resources than I'll ever be able to use in the systems I've already got (I could easily pay maintenance on 2000 dreadnoughts), and any system I take I would then have to protect from warp openers and defend. Much easier to just use scorched earth tactics. So what if the rest of the galaxy is a useless wasteland when it's all over? My corner of the galaxy is just fine, and it's all I need. Now if this weren't a game, I might view things a tad differently. Since it is a game... Prepare For Extreme Compression!!
Hmm, just out of curiosity, I counted up all the black holes - in addition to the initial 30 star destroyers, I have used 13 black hole creators so far. That's over half the inhabitable galaxy destroyed! In fact, I count only 29 systems with planets at all left, plus the 2 that I don't have maps for.
Quote:
kerensky said:
That is nothing.I have 22 sphereworlds and three more on the way...
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What game is this in? Return to Hell 2? Single player?
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August 31st, 2005, 08:07 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Colonization by units?
Quote:
Slick said:
I don't care what game you're playing, that's impressive.
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You should have seen the Return to Hell games.
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