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August 14th, 2005, 12:26 PM
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Atemptes at modding full game -need help
im playing in the demo, and wondered if it was possible to put the battlestar galactica ships into the demo i love the battlestar series(how do you spell that?????)Somewone please help me!
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August 14th, 2005, 01:58 PM
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Re: demo modding
I can't recall offhand how restricted the demo is in terms of modding. But I don't think you'll be able to add new ships to it.
There are parts of a battlestar galatica mod for the full game around.
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August 14th, 2005, 02:22 PM
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Re: demo modding
I have the battlestar galatica mod, unfourtunatly, i try to use it(pt it under caimpains) it says cannot read caimpaindata file and then closes to desktop
EDIT I know you can put ships into the demo, there is a thread on page 7 or so about modding the demo,
also i would like to create a new pd gun that targets ships only, a beam and has a range of 70
EDIT I tried putting all of the files (xfiles images data sounds) into the folders they belong, and left out the other files, and put the battlestar under main_purchaseshipsplayer bu i could not go to a different sector, it said that currentgame/map8 could not be read
also, after a made the ship byable(and gave it x10 tonnage) i tried to buyit and it said "cannot locate space object xfile colonial battlestar"
EDIT stategy first is currently selling the game as a dl, trail then buy thng so i minght just do that instad of modding the demo ill have to thing about it(only $19.99[img]/threads/images/Graemlins/Flag_USA.gif[/img]) no shipping no handleing
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August 15th, 2005, 07:41 AM
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Re: demo modding
Perhaps if your purchase the game you can pick up where the original authors left off with the BSG mod?
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August 16th, 2005, 02:47 AM
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Re: demo modding
Quote:
Captain Kwok said:
Perhaps if your purchase the game you can pick up where the original authors left off with the BSG mod?
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Actually, this a project I will be starting soon.
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August 16th, 2005, 08:57 AM
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Re: demo modding
That's good to here. I think an active modding community would really help to revive Star Fury. I wish I could spare the time to work on a version of my Space Food Empires mod for SF. Perhaps one day. 
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August 16th, 2005, 01:28 PM
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Re: demo modding
Hey, then we could really have those giant space cows with plasma udders! 
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August 17th, 2005, 07:53 PM
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Re: demo modding
i did by the full game and noticed that the planets i could not go too, evory time i tryied it game me an error apart from that, (and the fact that the battlestar only has 1 shield slot for 2, 3, and 4) the mod is not so bad
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August 19th, 2005, 10:47 PM
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Re: demo modding
How do you mod the game so you can play in a fighter?
i tried putting the fighter from enemy purchase ships, but it didnot work, i gut an error in starfury exe it didnot work
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August 20th, 2005, 04:46 AM
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Re: demo modding
There is a second download for the landscape pictures.
http://imagemodserver.mine.nu/other/MM/SF/mods/
Episode 2 of my P&N mod includes the option of starting with a nifty fighter. Take a look there, and you may see what you were missing.
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