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May 3rd, 2005, 03:42 PM
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Corporal
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Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm III: open
"Team up on him from the outset. " don't understand!
)"These players are VERY strong. Expecially PASHA"
i am not sure to play if all palyers are strong ,its not interesting for me to be beat about 10 turns !!
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FIFI THE RALEUR
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May 3rd, 2005, 03:43 PM
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Corporal
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Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm III: open
i forget : is there the possibility to make alliance?
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FIFI THE RALEUR
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May 3rd, 2005, 05:09 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Invisible Swarm III: open
If there is still space, sign me up for this one. Don't know what nation yet but I'm up for trying out a new one so I will just pick whatever is left over after you all.
Very eager to test my skills playing against "VERY strong" players >
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May 3rd, 2005, 05:32 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Invisible Swarm III: open
As long as you don't move to a bigger map, I would be interested in playing Mackaka.
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May 3rd, 2005, 07:26 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Invisible Swarm III: open
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May 4th, 2005, 02:30 AM
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Corporal
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Join Date: Mar 2004
Location: FRANCE EAST
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm III: open
i think its too hard for me this multi. sorry i don't want to play this multi with so strong players ,i will be discourage. too difficult for me.
d�sol�!
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FIFI THE RALEUR
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May 4th, 2005, 04:02 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Invisible Swarm III: open
We're not that strong, Valent! They were joking around..
We are a range from average to good here, I think. We know what we're doing, but we're not the best players in the world. Jurri is pretty damn good, though. I think we should all team up on him first.
If you want to play, you should play. Maybe a game with new players would be better, but it's like anyone is going to laugh at you or anything. And hey, everyone has to lose but one person, anyway. Most of us will share in your fate.
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May 4th, 2005, 07:46 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Invisible Swarm III: open
I ain't that great, guys, so knock it off already! The roster as a whole does look very formidable, though...
I'm not sure if this heavily modded game is a good choice for a total beginner, unless you know exactly that this is your thing. If you haven't played solo with the mods we'll use then I'd definitely recommend starting out in a less modded environment... Perhaps Alneyan the altruist could be bugged into hosting another beginner game, or I'm not sure if Mosehansen has a free slot.
The map, well, like I said I dig wraparounds and in fact had half a mind to edit Karan into one (would be relatively easyish, actually, I guess) but then I couldn't open it in gimp for some mysterious reason and got sidetracked into updating the Emblem-mod instead (now with custom guis for each nation!), so I guess I'm content with using the non-wrapping Karan, or anything else that is not bigger than that.
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May 4th, 2005, 07:52 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
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Re: Invisible Swarm III: open
Quote:
Jurri said:I ... got sidetracked into updating the Emblem-mod instead (now with custom guis for each nation!)
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Ooooh... neat! Somehow I totally missed this when you first posted it. Why don't you attach it to the original thread (so I don't have to wait for Illwinter to put up a new version )?
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May 4th, 2005, 09:25 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Z�rich, Switzerland
Posts: 418
Thanks: 0
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Re: Invisible Swarm III: open
Ok Folks, I am joining as T'ien Ch'i ... is there IP and Port of the server known already?
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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