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  #231  
Old March 21st, 2005, 07:35 PM
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Default Re: Updated the FAQ

I may not be a great player, but I am a good spell-checker and grammar-checker. If you need a second set of eyes on this sucker let me know.
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  #232  
Old March 21st, 2005, 09:18 PM
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Default Re: Updated the FAQ

Thanks for the offer. I usually correct spelling. **Most of the time I let those "armour" and "colour" spellings stand as is, even though the game itself spells "armor" and this _is_ an American game** [insert evil laugh]. All kidding aside, as far as grammar goes, I usually only fix it when it is really bad or causes the entry to be wrong/unclear. Minor infractions give the FAQ its flavor of community contribution. Flavor? Flavour?
I always correct any spelling/grammar that might embarrass the author since that's never the intent of including a quote.
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  #233  
Old April 15th, 2005, 02:34 PM
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Default Re: Updated the FAQ

See new partially completed update posted.

I will be going through an intense workload period soon so I wanted to at least upload the work that has been done so far. The previous version was ~93 pages and this version is ~145 pages so that just goes to show you how much has been added. I truly apologize for the unfinished sections and I promise to finish them as time permits in a couple of months. My notes to myself are listed with underlines: ___________________________ so please disregard them. Also, none of the links have been fixed yet, formatting is marginal for some of the tables, and I still have a ton of input from various people that I haven't got a chance to add yet. Here's a partial update for now. Slick
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  #234  
Old April 15th, 2005, 04:31 PM
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Default Re: Updated the FAQ

I don't know if this is in the list of things remaining to update or not, but it's not marked with underscores, so here it is: the discussion of crystalline armor in section 1.1.2 is off; pretty much all the "half"'s and "50%"'s should be deleted. The shields from damage ability works out to exactly the same as emissive except that it stacks to a limit of the lower of your maximum shields and the structure of one component of it (minus 1).
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  #235  
Old April 15th, 2005, 08:13 PM
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Default Re: Updated the FAQ

Example: Insane gobs of crystalline armor. 150 hitpoints each, and 300 SGFD ability points total.

A weapon hits for 300 damage.
Two armors will be destroyed.
300 shields will be generated.
The next hit is blocked by the 300 shield points, resulting in an average of 50%
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  #236  
Old April 27th, 2005, 01:15 AM

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Default Re: Updated the FAQ

Correction to 1.3.3 ...with no atmosphere. Gas giants always have an atmosphere (i.e. not None), but an Atmosphere Converter can solidify them into a Rock/None planet.

I enjoy playing as Rock/None I can definitely say that an Atmospheric Converter will change a Gas/Any planet into a Rock/None one.
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  #237  
Old April 27th, 2005, 02:00 AM
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Default Re: Updated the FAQ

Hello, welcome to the forum. This has been an automated Narf-Message from the makers of Mass Destruction(TM).
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  #238  
Old April 27th, 2005, 06:04 AM
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Default Re: Updated the FAQ

We've got to switch that auto narf messenger off. Frankly having vampiric were-mice welcoming people to the forum is sending out the wrong message.

Welcome to the forum anyway
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  #239  
Old April 29th, 2005, 09:23 PM

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Default Re: Updated the FAQ

Well, for a first post, it wasn't a great one. I just figured out that I was wrong. Not sure what it was that convinced me that it WAS that way... Certainly seems like a logical thing to have happen, anyway.


-FM
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  #240  
Old May 2nd, 2005, 03:01 PM
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Default Re: Updated the FAQ

Posted by tomas1931 in the FAQ thread (were posts are not allowed ).

I have space Empire IV not the gold. I purchased it when it first came out. Is there enough of a difference that I should purchase the gold for the retail price or is there a patch or are the differences modible ?
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