.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 8th, 2001, 03:18 PM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default YEEHAA! I did it! I did it!

The date is August 2413, a really special month for the people of CW's Dictatorship! For their new Sphereworld has just been completed, after almost 5 years of hard and sometimes boring work. The Sit of Power of the CW's Dictatorship will shortly be transfered to the new, giant and monumental capital. A competition is currently being held to select a name for the new capital planet, and the best entry will win... well... can you expect anything at all from a dictator? Anyway, the best entry will be selected as the offical name for our great capital!
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
  #2  
Old August 8th, 2001, 04:00 PM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

That reminds me of a question: Say your enemy has a fully populated sphereworld with no troops on it, how many troops to you need to capture it??
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
  #3  
Old August 8th, 2001, 04:17 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

Well, there's one militia per 20M, and they're supposedly 10 large planets in size, so that's what, 40B people? That would translate to 2000 militia.

My experience suggests that even with decent large troops, it's best to drop more troops than militia if you want to take the planet in one turn. Keep in mind that the first (several) wave(s) might get completely annihilated by sheer numbers...

It might take you less time (6 years) to build your own sphereworld than to train and gather those troops.

So, basically, it'd be easier to use PPP, if you're not willing to bring out the planetary napalm.

Or, bLast it to Deadly using contamination ops, sabotage the facilities, and use anarchy Groups so it riots.


------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #4  
Old August 8th, 2001, 04:30 PM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

On to riots, I'm running a pretty good sized empire with more than 200 planets and 180 ships. It seems that as the empire gets larger more nasty things happen. I'm seeing a lot more riots than I used to, and I have to put aside a whole invasion fleet just to keep the peace. But 20 Big-Gun DNs overhead and a ship load of shock troops calms the people down REALLY quickly though!


[This message has been edited by CW (edited 08 August 2001).]
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
  #5  
Old August 9th, 2001, 09:57 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

Build an Urban Pacification Center in every system; that'll help quiet the rioting.

Of course, if you have temporal tech, the Temporal Vacation Service facility provides twice the happiness bonus of a UPC. Keeps those populations Jubilant...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
  #6  
Old August 9th, 2001, 10:10 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

Also Religious Tech has the Fate Shrines. Those increase happiness as well...
Reply With Quote
  #7  
Old August 9th, 2001, 10:26 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

Try the 1KT Police troop.

With just a cockpit, you can build 30 of them in one turn, and then you get the benefit of happiness without any facility spaces.

Of course, you will want to replace them with serious military troops over time, so you can attack and defend. With the police troops, they will still absorb the first few rounds of fire, protecting your militia.

------------------
The latest info on Pirates & Nomads (forum thread).
-<Download V2.1b>- (Now with EZ-Install, just extract to your SE4 folder)
-<Download P&N Classic>- (The final release of P&N v1.x, with EZ-Install, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon) -<First Strip>-
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)
Reply With Quote
  #8  
Old August 9th, 2001, 10:28 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: YEEHAA! I did it! I did it!

For riots...

* Yes, use UPCs / Fate Shrines / TVFs. One per system should be standard, even in core systems you wouldn't expect to get unhappy. The Applied Psychology tree is pretty cheap, and it's vital if you want to be a conqueror.

* Check your Happiness Type. In my view, peaceful is the easiest to manage, since you even get happiness points for colonization and so forth. Neutral strikes me as the toughest, because doing just 'bout anything annoys your worlds.

* Your culture type, as well. Most are neutral to happiness... I don't recall if any has a penalty (and Artisans has a bonus), but if you chose one... there's even more need for UPCs, et al.

* Yes, troops calm riots. Even unarmed troops, and those are cheap to train if you don't have a nearby invasion force.


A nasty thing to do if you're dealing with a packed enemy sphereworld: hold it hostage by making it clear that you could readily obliterate all 40B (say, bring in a load of heavily escorted planetary bombers), and threaten to do so unless it's handed over to you. A human player might realize that if it's surrendered to you, he has a *chance* of getting it back intact (via PPP or whatever), while if it's torched (colony napalmed to death, after rendering it Deadly and 0/0/0), then there's practically *no* chance of getting it back and in working order in a game of remotely reasonable length.

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.