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  #1  
Old August 6th, 2001, 05:00 AM
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Default New Scenario Available - Voyager

This link will take you to the Shrapnel scenario forum where you can find it. If it's not at the top it should be near it.
http://www.shrapnelgames.com/ubb/For...ML/000020.html

Star Trek Voyager - The Space Empire IV Scenario.

Lost and alone on the other side of the galaxy, take the helm of Voyager and try to find a way back to Earth.

Unzip the file into your "Space Empires IV/Scenario" folder, start SEIV, and click on "Scenarios" and then Voyager. If you save the game in the middle it will go to your savegame folder, so that is where you will find it when you want to pick it up again.

Playing with my TrakMod will give you the best effect. I highly recommend it. But it can be played with no problems using an unmodded Version of Space Empires.

Game Details: You will be in charge of the USS Voyager. You will know the location of Earth, but not the details of the systems or empires between your present position and there.

Voyager is a very powerful ship. You should be able to easily defeat any enemy you encounter in single ship to ship combat. In my test games I was even able to beat back a fleet of four ships. However, I wouldn't suggest going around picking fights, because there is just one of you.

The key to this scenario is going to be coming up with a way to get enough resources early in the game to keep your crew from abandoning ship. Your chief engineer has come up with a way to extract some resources from the nebulae system where the Caretaker's Array is located. This will only help, as you will soon run out of minerals if you do not find an alternate source.

This will require you meeting othere empires and making treaties or trades. Of course you are limited in what you have to trade, and if you can't get another race to make a treaty with you, you are going to be in trouble.

I can tell you it is possible. If you need help, email me at [email protected] and I can give you a hint to the way I was able to get through it. Of course there are other ways I am sure.

If you find this scenario too easy, I suggest self destructing the sattelites giving you resources at the beginning. This should put a severe crimp on you and make the early going quite tight.

If you are running out of resources, or if you just feel like it, you can go with an alternate scenario and use the colony module on Voyager and the 1M colonists and start a new home in the Delta Quadrant. You should see some very choice planets near your current position if you choose that route.

The only problem I encountered running this scenario was the size of the quadrant and with 19 other empires, each with 10 homeworlds, and a high tech start, the turns can go slow sometimes. If you have a slow computer you may find this distracting. It wasn't too bad on my machine, though if you have a problem with it, I can come up with a smaller Version if anyone needs.

Geoschmo


[This message has been edited by geoschmo (edited 06 August 2001).]
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Old August 6th, 2001, 05:14 AM
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Default Re: New Scenario Available - Voyager

Oh, BTW, if you want the Trekmod and don't have it. It's available at the file library section at http://seiv.pbw.cc

I'll get it posted at shrapnel tomorrow too.

Geo
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Old August 6th, 2001, 06:15 AM
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Default Re: New Scenario Available - Voyager

Very nice, Geo. But I do have to comment on the Sol system....

Shouldn't Venus be medium and Mars small (and CO2)? I'll assume also you made Saturn tiny just to get a ringed picture. And what happened to Luna? (Or is that a remnant from Space 1999?)

Yes, I'm being nitpicky-- I can't help it! Otherwise, very nicely done!

Now, if I could just find somebody to give me more minerals....

Quikngruvn

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Old August 6th, 2001, 09:52 AM
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Default Re: New Scenario Available - Voyager

cool. but your link is slightly broken, need to end it after the .html and before the Star

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Old August 6th, 2001, 03:32 PM
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Default Re: New Scenario Available - Voyager

Shouldn't Jupiter have like 24 moons? Just being nitpicky.
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Old August 6th, 2001, 04:43 PM
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Default Re: New Scenario Available - Voyager

Sure, and Saturn should have a lot more. Mars should have 2, and so on.

Mainly in that area I was going less for realism and more for making it fit the SEIV universe.

I have always assumed that never seeing more than two moons around a planet could be justified simply by assuming only certain moons would be large enough to support a colony. Below a certain size and a planetoid is more of an asteroid then a moon.

You could simulate it by putting asteroid fields in the same sector as the gas giants I guess. Then you would have your colonizable planet and one or two colonizable moons, and a constellation of smaller bodies only suitable for robo-mining.

Geo
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Old August 6th, 2001, 05:36 PM
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Default Re: New Scenario Available - Voyager

quote:
Originally posted by Urendi Maleldil:
Shouldn't Jupiter have like 24 moons? Just being nitpicky.


actually it should have 28 according to NASA: http://solarsystem.nasa.gov/features...r/jupiter.html

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Old August 7th, 2001, 01:42 AM
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Default Re: New Scenario Available - Voyager

Puke, Thanks. I didn't notice that, but it's fixed now.


quote:
Originally posted by Quikngruvn:
Very nice, Geo. But I do have to comment on the Sol system....

Shouldn't Venus be medium and Mars small (and CO2)? I'll assume also you made Saturn tiny just to get a ringed picture. And what happened to Luna? (Or is that a remnant from Space 1999?)

Yes, I'm being nitpicky-- I can't help it! Otherwise, very nicely done!

Now, if I could just find somebody to give me more minerals....

Quikngruvn



Mars was made a hydrogen planet purely because that picture looked the most like Mars to me. Saturn the same thing. Venus, your probably right. I couldn't remember how big it was compared to the Earth. Luna, uh...Luna? Oops?

Geo
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Old August 7th, 2001, 08:03 PM
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Default Re: New Scenario Available - Voyager

quote:
Originally posted by geoschmo:
I have always assumed that never seeing more than two moons around a planet could be justified simply by assuming only certain moons would be large enough to support a colony. Below a certain size and a planetoid is more of an asteroid then a moon.
Geo



I gotta agree with you there, Geo. For example, from the same site Henk posted, here are the data for Mars satellites. Phobos is 27 km x 22 km x 18 km, and Deimos is only 15 km x 12 km x 11 km. I don't see any race fitting 100 million beings on a rock that small!

Quikngruvn

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Old August 7th, 2001, 09:53 PM
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Default Re: New Scenario Available - Voyager

quote:
Originally posted by Quikngruvn:
I don't see any race fitting 100 million beings on a rock that small!



yeah, they have to dehydrate them down to little three-inch styrofoam polyhedrals like in that classic StarTrek episode just to get 1.2 billion people in a 6000KT large transport.

or maybe they use the method from the other episode where they get turned into piles of rock-salt inside their uniforms (think that was dehyrdration too) and then they can store them in one big vat and use the special centrifuge thing that batman used to put seperate out all of dust from the guys from the united nations council when its time to unload them.

And if you think thats a trick, just imagine how they get those 1.2 billion people on the transport in a single month! and they have to dehydrate them too! man, transports should just use their mass-dehydrator rays to cull populations, then they could stack them up in neat piles, and troops would not have to do as much work. 1.2 billion in a month, just imagine what some of the more monstrous figures from our history (and our present) could do with that.

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