Only an hour later and V1.5 is finished!
This is the one you've all been waiting for!
Automatic Savegame detection (Clause 1)
Automatic Mod Loading (Clause 2)
I hope you all enjoy this as much as I enjoy making it.
Again 3 flavours
.zip (182 K)
.rar (169 K)
.ace (146 K)
Please post any more feature requests or bugs you find.
Matryx
[Clause 1 : Savegames must be in \Savegame or <Modname>\Savegame directory]
[Clause 2 : There is now no way to load a savegame that is not for a specified MOD without moving the file or just launching SE4 with the MOD required]
One final note: SPREAD THE WORD
This could save so many people so much time
Especially when I finish writing my Mod Editor and link the two programs together (Disclaimer : This may never be finished and both programs will NOT require each other)