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January 20th, 2005, 07:34 AM
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Lieutenant Colonel
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One Last question on routing
Sorry, I will stop once I understand this:
Lets say provinces A, B and C all border one another, province D borders A and B.
Nation Spam owns province A, nation Schleim owns provinces B and C.
Schleim hits province A with ghost riders, which gets repeled, although some of Spam's units rout.
Spam moves his remaining army into B from A the same turn, out of which B moves his army into D, cutting off Spams only supply line. Both Armies win their battles, although a small number of both victorious armies rout.
Spam still owns A, and now owns B as well, while Schleim lost B and gained D.
Now the routed units of Schleim's victorious troop from the battle in D will have nowhere to rout to (C was their only supply line to B), and hence just disappear -- right?
And the routed troops from the magic Ghost Riders battle in A -- can they have routed to the newly gained province B?
But what if Spam was not victorious in B, but rather lost half that army, while the other half routed -- since these routed units still have A to return to, they can rout back to A. But what about the routed units from the magic battle -- they have no where to go but A. Can routed units "return" "back" to A, or do they go lost?
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January 20th, 2005, 10:18 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: One Last question on routing
Quote:
tinkthank said:
Now the routed units of Schleim's victorious troop from the battle in D will have nowhere to rout to (C was their only supply line to B), and hence just disappear -- right?
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To your first question: as we discussed in this thread, no one seems to know when routed troops choose which province they will retreat to. We know that battles occur in a random order. If routing troops choose a province to flee to *immediately after the battle* then there are cases (like you have described) where troops could be killed even if they have a province to flee to *at end of turn* when all battles are complete.
In the particular case of Shliem's troops which routed from the battle at D tho... if we assume that troops cannot fight in two battles in the same phase, then they would definitely be killed regardless of when routing actually happens because their only rout location is B and that province is conquered by Spam that same turn.
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And the routed troops from the magic Ghost Riders battle in A -- can they have routed to the newly gained province B?
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No. We know that routing occurs at least at the end of every phase. So that province will not have been conquered yet.
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But what if Spam was not victorious in B, but rather lost half that army, while the other half routed -- since these routed units still have A to return to, they can rout back to A.
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They could rout to A certainly, thats normal routing. Whether they could rout to province D or not is not known since we dont know when routing actually occurs within a phase.
If you are also asking if it is possible to flee to D, and they do, can they then rout a second time that phase? Don't know the answer to that one, but my feeling is that you cannot fight two times in the same round...
Quote:
But what about the routed units from the magic battle -- they have no where to go but A. Can routed units "return" "back" to A, or do they go lost?
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I know for a fact that units which rout during the magic combat phase can rout again in the normal combat phase. So units routed due to the Ghost Riders, which fled into province D, would then be able to flee back to province A.
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January 21st, 2005, 08:29 AM
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Lieutenant Colonel
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Re: One Last question on routing
Hey thanks a lot.
Good.
But cant units fight more than once in the same round? (E.g. assassination, magic fights, normal fights, storming castles, sieging castles, or when 3 or more armies meet in one province? --> conceivably, if all 17 nations moved into one province during one turn (on a very bizarre map), a unit could fight in more than 20 battles?)
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January 21st, 2005, 11:26 AM
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Major General
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Join Date: Nov 2000
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Re: One Last question on routing
They do fight as often as necessary.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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January 21st, 2005, 07:06 PM
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General
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Join Date: May 2004
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Re: One Last question on routing
The terminology is a little confusing. Lets just lay it out specifically: A Turn is the most basic element and it is composed of Phases (magic, assasination, movement, combat, sieging, etc, etc). And then withing each Phase you can have some number of Battles.
So then certainly a single unit can fight multiple times in a Turn. They could fight in all the battle Phases: the Magic Phase, the Assassination Phase, Combat Phase, Storming Phase. That we know for sure.
As to whether a single unit can fight more than once in a single Phase? Definitely a victorious one can. We've seen that in the example you give, and also with multiple (failed) assassinations on the same leader.
As for routed units fighting again in a single Phase tho? They can fight again in a different phase, but as for the same phase? Still unknown.
Quote:
tinkthank said:
Hey thanks a lot.
Good.
But cant units fight more than once in the same round? (E.g. assassination, magic fights, normal fights, storming castles, sieging castles, or when 3 or more armies meet in one province? --> conceivably, if all 17 nations moved into one province during one turn (on a very bizarre map), a unit could fight in more than 20 battles?)
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