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  #1  
Old December 18th, 2004, 03:25 PM
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Default SE4 Golf?

So I was typing in my SE4 Gold directory when I accidentally hit "f" instead of "d"... I wonder what could be made of "SE4 Golf"? Maybe whenever you hit one in the sand you have to say "Mineral planets are the best!' and take a drink of Phong's Head beer?
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Old December 18th, 2004, 04:03 PM
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Default Re: SE4 Golf?

Planets would be holes, ships would be golf balls, engines would be drivers (Is that what the're called?), black holes would be sand traps, nebula would be woods...
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Old December 19th, 2004, 04:58 AM
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Default Re: SE4 Golf?

The goal is to win with the fewest number of attacks? Fewest colony ships? Fewest modded star-destroyer drones? Er...

Um... so we weren't satisfied with silly mod ideas with Rock-Paper-Scissors mod and Space Food Empires?

I think we should help or wait for Kwok to finish Space Food Empires before starting SE4 Golf... just my feeling...

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Old December 20th, 2004, 05:32 AM
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Default Re: SE4 Golf?

The goal would be to have the least amount of stuff when the deadline is reached while still surviving the game.
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Old December 20th, 2004, 07:53 AM
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Default Re: SE4 Golf?

hmmm, SE4:Golf..

Rules..

1)Each player builds one ship. (ship is restricted to 1 move per turn)

2) The course consists of 18 systems with a variable number of planets in each.

3) The entry warp point is the 'Tee'

4) Players then plot a course that will have them visit every planet and end up at the second 'exit' warp point. (this is the 'hole)

5) The player who manages to plot a course that takes the least number of moves wins the hole.

Simple, and every system will require some crafty piloting/navigation skills. This is what came to mind when I though of SE4:Golf.

Of course there can be variations in this, like letting the player have emergency propulsion etc. but knowing when to use them will be the trick.

Nuf said, Cheers!

..well maybe not enough,.. this same idea can be applied to Starfury as well, but instead of counting moves, time would be the winning factor. and the player could drop a cargo unit at each planet to prove he has been there.
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