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  #1  
Old June 19th, 2004, 04:35 AM

Vynd Vynd is offline
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Default Lifeless units and life draining weapons

Can a lifeless unit like a Golem use a life-draining weapon to restore its fatigue and/or hit points?
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Old June 19th, 2004, 05:19 AM

Norfleet Norfleet is offline
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Default Re: Lifeless units and life draining weapons

Yes. Otherwise they'd be very useless, since it'd be impossible to repair them and thus they would die very quickly. Last thing we need is to make those pretenders even MORE unpopular.
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Old June 19th, 2004, 05:30 AM
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Cainehill Cainehill is offline
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Default Re: Lifeless units and life draining weapons

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Originally posted by Norfleet:
Yes. Otherwise they'd be very useless, since it'd be impossible to repair them and thus they would die very quickly. Last thing we need is to make those pretenders even MORE unpopular.
Golems are pretenders now?

And in any case - golems and other lifeless units can be fully repaired in any province with a friendly laboratory. (IE, besieging golem doesn't get the benefit of the lab inside the fortification.)

If that wasn't the case, many of the construction-based (and possibly other) summonings would be almost useless, since they couldn't be healed between battles.
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Old June 19th, 2004, 05:40 AM

Norfleet Norfleet is offline
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Default Re: Lifeless units and life draining weapons

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Originally posted by Cainehill:
Golems are pretenders now?
No, but there are certain lifeless pretenders that were intended to be brought to the fore by nerfing the VQ out of existence. Last thing we need is for those to get nerfed out of existence as well.
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Old June 19th, 2004, 08:49 AM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Lifeless units and life draining weapons

Quote:
Originally posted by Cainehill:
And in any case - golems and other lifeless units can be fully repaired in any province with a friendly laboratory.
Lifeless has nothing to do with this - it's the never heals ability that prevents an unit to not get its HPs back at the end of a turn, and Golems do heal like other units, since they haven't never heals. Units that need a lab for repairs have to have both never heals and magic being - eg, Gargoyles.
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