.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old May 18th, 2004, 04:35 AM

Duncanish Duncanish is offline
Corporal
 
Join Date: Mar 2004
Posts: 102
Thanks: 0
Thanked 0 Times in 0 Posts
Duncanish is on a distinguished road
Default Hunter Lords don\'t require a temple?

Playing a game as Machaka. On turn 4, an earthquake strikes, wiping out my temple (luckily I've got a prophet already). Go to recruit new units, and notice the order of troops is off, which normally happens when you have recruitable units that you don't meet the requirements for. But the Hunter Lord, a sacred spider-riding commander, is showing that I can recruit it. Black Hunters can not. As a test, I recruit and advance a turn, and sure enough I have a new Hunter Lord. Looks like a bug. Any other instances of things like this happening?
__________________
My plans are always practical! It's the laws of physics that get in the way of my success!

I found out what zombies are weak against.
Oh?
Point blank annihilation.
Reply With Quote
  #2  
Old May 18th, 2004, 05:07 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Hunter Lords don\'t require a temple?

Quote:
Originally posted by Duncanish:
But the Hunter Lord, a sacred spider-riding commander, is showing that I can recruit it.
Sacred, non-priest, commanders do not require a temple, only a fortress. Sacred units require a temple, priest commadners require a temple. It's been this way since Dominions I.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.