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May 6th, 2004, 04:00 PM
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Melnibonee Mod - Suggestions needed
Hi there!
I'm working on a mod for Vanheim based on the eternal hero chronicles from Michael Moorcock.
Of course I want to field Elric as an (anti)hero. However, I feel unable to balance his magical abilities. If taken directly from the books, he should have more then 5 in every magic paths (he summons multiple elemental queens and even chaos lords, comparable to greater demons). Of course this is way to much for dominions.
What would you give him?
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May 6th, 2004, 04:05 PM
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Re: Melnibonee Mod - Suggestions needed
Linked randoms so that he has somewhat different powers each time he appears.
I am not sure if it can be modded yet though.
[ May 06, 2004, 15:06: Message edited by: Teraswaerto ]
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May 6th, 2004, 04:16 PM
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Re: Melnibonee Mod - Suggestions needed
Quote:
Originally posted by PrinzMegaherz:
What would you give him?
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Horror mark, cursed, cursing ability, base encumberance = 50, and a built-in lifedraining greatsword.
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May 6th, 2004, 04:41 PM
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Re: Melnibonee Mod - Suggestions needed
Quote:
Linked randoms so that he has somewhat different powers each time he appears.
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Very nice suggestion. I will have a look.
Quote:
Horror mark, cursed, cursing ability, base encumberance = 50, and a built-in lifedraining greatsword.
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I thought about diseased with recuperation. That way he will die if he does not fight over a long period of time or has no regenerating items. But I think we all agree with the base encumberance and the big sword 
[ May 06, 2004, 17:14: Message edited by: PrinzMegaherz ]
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May 6th, 2004, 04:53 PM
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Re: Melnibonee Mod - Suggestions needed
Randomly kills other heros and units in the same province ?
Sword should definitely be cursed as well and probably cause attacks of some kind.
- Kel
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May 6th, 2004, 05:13 PM
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Re: Melnibonee Mod - Suggestions needed
Quote:
Originally posted by Kel:
Sword should definitely be cursed as well and probably cause attacks of some kind.
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Add berserk(+0). Elric has no control over his sword once it starts slicing.
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May 6th, 2004, 06:05 PM
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Re: Melnibonee Mod - Suggestions needed
Now Corum's eye, that would be fun to have
- Kel
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May 6th, 2004, 10:00 PM
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Re: Melnibonee Mod - Suggestions needed
Besides Elric, who perhaps is either a pretender or a starting commander, then what other units would be possible in the mod?
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May 6th, 2004, 11:30 PM
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Re: Melnibonee Mod - Suggestions needed
Dont gimp Elric so much that he is useless... remember he is very powerful. 50 enc is a little ridiculous, how would he even move? I hope you meant 5.. The disease/recup seems like a neat idea though.
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May 7th, 2004, 05:45 AM
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Re: Melnibonee Mod - Suggestions needed
Quote:
Originally posted by Slygar:
50 enc is a little ridiculous,
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Albino weaklings don't deserve less .
Since when has high encumberance prevented someone to move?
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