.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 23rd, 2004, 09:38 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Mictlan versus strong independents?

Hm, having played mostly with R'lyeh / T'ien Chi / Ashikaga / Ermor / Abysia / Jotunheim / C'tis, I'm not finding any of my usual tools -- bowmen or mindbLasters, really survivable heavy infantry, assassins, death magic... and the dependence on blood sacrifice for dominion maintenance seems to mandate fast expansion to get the blood machine going. What does one do -- try to amass huge hordes of the cheapest infantry, throw slaves in front of them, and hope that they get lucky sometime? Hire all the mercenary bands one can afford?
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #2  
Old February 23rd, 2004, 09:50 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Mictlan versus strong independents?

Have a fire 9 Moloch as your pretender and use sacred troops.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #3  
Old February 23rd, 2004, 09:51 PM
aldin's Avatar

aldin aldin is offline
Corporal
 
Join Date: Dec 2003
Location: Land of the Setting Sun
Posts: 195
Thanks: 0
Thanked 0 Times in 0 Posts
aldin is on a distinguished road
Default Re: Mictlan versus strong independents?

A heavy infantry merc unit can indeed help quite a bit. I don't know if I can give much advice outside of that other than to mention that I only play Mictlan with high dominion Bless Effect pretenders - which can make Mictlan's wimpy sacred units a LOT less wimpy. In combination with slaves as cannon fodder they're quite effective against independants.

~Aldin
__________________
He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
Reply With Quote
  #4  
Old February 24th, 2004, 05:14 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Mictlan versus strong independents?

Note that you have national demons available from turn 1. Combine a few of the most formidable of those with a bunch of blessed eagle warriors (even if you don't have great bless effects, because blessed eagle warriors can fly), on hold & attack rearmost. Works rather well against most independents and AI's.

PvK
Reply With Quote
  #5  
Old February 24th, 2004, 10:14 AM

General Tacticus General Tacticus is offline
Sergeant
 
Join Date: Dec 2003
Posts: 201
Thanks: 0
Thanked 0 Times in 0 Posts
General Tacticus is on a distinguished road
Default Re: Mictlan versus strong independents?

Use slaves or the cheapest warriors as a first line, to attract arrows and take the first hits. Try to get heavy infantry mercenaries, and supplement them with your best warriors; don't forget to use javelins. Hopefully bless effects will make your sacred units a little better, so use them. Use overwhelming numbers. Make a sun priest your prophet, and smite away. Oh, and be prepared for heavy losses.

Strangely, you can afford to wait a little before building your blood machine : your national site gives you 3 blood slaves/turn, which is enough to keep your dominion alive. You are right, however, to start thinking about it from turn 1, because you will need it.
__________________
Read my Mictlan AAR :
A tale of Fire and Blood (in progress)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.