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  #21  
Old November 26th, 2003, 06:06 AM

SurvivalistMerc SurvivalistMerc is offline
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Default Re: Storming Castles

Thanks, PvK.

I stormed it before I saw your message. Only units I lost were 2 swamp guards and 3 shamen.

I was really unlucky with the shamen. The star child astral dueled me 3 times and won all three times. I guess the attacker has an advantage? Or a castle defender has an advantage? Maybe the shamen are at a disadvantage underwater? Or maybe I was just unlucky?

I absolutely love this game. Now to take Ry'leh's Last poorly defended sea province and destroy them forever!!! (Well...for this game at least.) I think I will send some shamen over to farm their void and see what I find.
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  #22  
Old November 26th, 2003, 11:57 AM

Pocus Pocus is offline
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Default Re: Storming Castles

Quote:
Originally posted by PvK:
Ok, I found it HERE.

It says kelp forts don't have any missiles, so you know whom to blame if they get ten mind bLast attacks per turn.

PvK
Thats me, was the information accurate then ?
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  #23  
Old November 26th, 2003, 06:35 PM

SurvivalistMerc SurvivalistMerc is offline
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Default Re: Storming Castles

The information was very accurate. And very much appreciated.

By the way...any strategy tips for those hill fortresses? They sound pretty brutal. I guess ULM has a decent advantage in seiges with respect to what's coming at them from the towers. Especially when it's shortbows.

After doing the reading, while the 40-admin castle might be easy to breach with only 100 defense, it doesn't sound that easy to storm.
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  #24  
Old November 26th, 2003, 06:52 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Storming Castles

Quote:
Originally posted by SurvivalistMerc:
By the way...any strategy tips for those hill fortresses? They sound pretty brutal. I guess ULM has a decent advantage in seiges with respect to what's coming at them from the towers. Especially when it's shortbows.
C'Tis towers are brutal against Ulm though, as the poison is very dangerous to them.
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