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  #1  
Old November 15th, 2003, 07:54 AM

SurvivalistMerc SurvivalistMerc is offline
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Default Master Alchemist

I am experimenting with the various pretenders and decided that a master alchemist with "Alchemy II" would be nice. I assumed it would give a bonus to transforming one gem type to aother. But when I go into the lab to do that, it still costs 2 of any kind per astral and two astral for any other kind of gem.

Do my bonuses only apply to producing gold from gems?

I ask because this pretender is much more expensive than the other regular humans. Am I doing something wrong?
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  #2  
Old November 15th, 2003, 08:08 AM

trebuchet trebuchet is offline
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Default Re: Master Alchemist

I believe that's how it was in Dom I, though the costs may have changed. The alchemist ability to pull gold from gems can be a major strategic factor, if you build your plans around it. If you're not making that a central part of your strategy, though, it probably doesn't make sense to use him.
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  #3  
Old November 15th, 2003, 08:22 AM

Pocus Pocus is offline
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Default Re: Master Alchemist

a note of the alchemist : the cost of 100 is the unrevised cost, and it will goes down with the first patch (if the devs dont forget )
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Old November 15th, 2003, 01:54 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Master Alchemist

Quote:
Originally posted by Pocus:
a note of the alchemist : the cost of 100 is the unrevised cost, and it will goes down with the first patch (if the devs dont forget )
We don't.
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Old November 15th, 2003, 06:36 PM
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Default Re: Master Alchemist

I think it would be nice if the master alchemist could turn one astral gem into one of any other gem... but still require 2 normal gems to make one astral gem. Thus, converting water into fire (for example) would only result in a 50% loss rather than a 75% loss. I always assumed the master alchemist would be more efficient at gem conVersions...
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Old November 15th, 2003, 06:46 PM

SurvivalistMerc SurvivalistMerc is offline
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Default Re: Master Alchemist

Thank you to the folks who helped clear this up for me.

And I like Saber Cherry's idea. There would still be significant cost for transforming one gem into another. Just not 75%, which is steep.
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