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  #11  
Old November 8th, 2000, 09:16 PM
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Seawolf Seawolf is offline
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Default Re: .99 Demo Code = Shipped Code?

Saben,

Hurmm that very odd. I don't remember that happening.. check with MM about it

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  #12  
Old November 8th, 2000, 10:08 PM

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Default Re: .99 Demo Code = Shipped Code?

I've played several PBEM games using turn based movement rather than simultaneous movement and have had no trouble with AI treaties including partnerships where partner system info was correctly displayed. Perhaps the issue is with si move PBEM?

Elmo
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  #13  
Old November 8th, 2000, 11:43 PM
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Default Re: .99 Demo Code = Shipped Code?

Hurm,

There is known problems with demo Version and simultanous movement. Was fixed lateer ans should be part of the first game patch.

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  #14  
Old November 9th, 2000, 01:13 AM

Saben Saben is offline
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Default Re: .99 Demo Code = Shipped Code?

I noticed the problem in every simul moves game I played. I haven't done any by email, but my friend Someone3x7 and I have played a few simul games over the network. I usualy lug my machine to his place for these weekend slugfests. Durring our simul games, no message or treaty sent by either of us was ever seen or replied to. AI offers were sometimes received, but the AI stayed aggressive even after we accepted.

One neutral empire destroyed TWELVE cruisers of mine. Sheilds V, phased polaron V, repulser beam II. Every ship destroyed, no enemy damage taken. He was useing two light cruisers with anti proton beam III.

I ran the simulator useing the exact same set up. Again and again it showed that my fleet should have wiped the AI out in nothing flat and with no losses.

I sent annother fleet, and was wiped out by a couple of fighters on the homeworld.

I built a fleet of six ships, and declared war on the AI before I entered his homeworld sector. He was wiped out, and I took no damage.

The only explination I can see is that my ships were not shooting back because we had a treaty, and that his were fireing away because he didn't know we had a treaty.

On an unrelated note, annother bug we ran into was neutral ships leaving their home sector. Sometimes their combat ships would follow a target thru a wormhole, and then procede to wipe out anything they could in the target system.
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  #15  
Old November 9th, 2000, 10:39 PM
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Default Re: .99 Demo Code = Shipped Code?

Saben,

You hit it on the head. The treaty wasn't recognized by the attackers. Theses sort of things are being fixed. (Actually most have been fixed.)

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