.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #41  
Old July 3rd, 2004, 10:18 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Space Food Empires!

Quote:
Originally posted by JLS:
What is your planed settings for the Population Mass?
Likely 25.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #42  
Old July 3rd, 2004, 11:34 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Space Food Empires!

You have indicated that maintenance would be higher then stock se4, have you decided what the expected (average) or your modeled and (desired) = Human Player total Ship\Base maintenance expenditures will be?

For example at:
Turn 100
Turn 200
Turn 400
Etc.
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #43  
Old July 3rd, 2004, 11:43 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Space Food Empires!

The actually percentage isn't higher - it's the ships that cost more, while resource collection is more or less the same. So in that case, maintenance will be a slightly higher percentage of your income.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #44  
Old July 3rd, 2004, 11:49 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Space Food Empires!

Do you have any idea as of yet - what the Ship and Base totals could be on average and at some defined (turn) points in the game?

[ July 03, 2004, 23:09: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #45  
Old July 4th, 2004, 12:19 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Space Food Empires!

Quote:
Originally posted by JLS:
Do you have any idea as of yet - what the Ship and Base totals could be on average and at some defined (turn) points in the game?
Not really. I haven't really got a good sense of the economics yet, since many items haven't been entered or their costs finalized. I might be able to come up with some numbers based on the construction rates since those have been finalized...
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #46  
Old July 4th, 2004, 12:31 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Space Food Empires!

For what I have seen - I really do like the way you planed the structuring of your economy, Components and Facilities and do look forward to playing the mod

[ July 04, 2004, 16:21: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #47  
Old July 12th, 2004, 12:50 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Space Food Empires!

Greetings.

I've finally added the current list of facilities for both the general and empire specific tech trees:
SFEmod Facilities

Also check out the weapons section as there are lots of updates there as well:
SFEmod Weapons

Be sure to check each of the empire technology pages as those are updated as well.

I could use some more ideas for facilities, especially for some of the major races as you will notice. So post your ideas here or at the forum here:
SE.net SFEmod Forum
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #48  
Old July 12th, 2004, 04:09 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Space Food Empires!

Is the "Intelligence Thing" so secret that you dare not speak of it

Coming together very nice Captain - looks great.
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #49  
Old July 12th, 2004, 04:16 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Space Food Empires!

Quote:
Originally posted by JLS:
Is the "Intelligence Thing" so secret that you dare not speak of it?
Not quite.

One of those items I haven't come up with a name for. There are a few of those around.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #50  
Old July 12th, 2004, 06:33 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Space Food Empires!

Well, the potato's would have eye's, of course and the corn would have ears.

See, this is the benifit to liking puns.

[ July 12, 2004, 17:35: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.