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  #1  
Old April 16th, 2004, 11:39 AM
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Default Supplies.

I have build a base on top of a warp point, will that base get unlimited supplies? Or do I need to install a quantum generator?

I've never tried this strategy, so it's kinda new for me.
This AI I'm combatting is forcing to dig myself in. To mount a good offence, you need a good defense.
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Old April 16th, 2004, 11:47 AM
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Default Re: Supplies.

Bases have unlimited supplies, provided they are indeed bases according to the game. (The P&N PBW mod transforms these bases into immobile ships, which do not have unlimited supplies)
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Old April 16th, 2004, 11:52 AM
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Default Re: Supplies.

Alrighty then! Thanks!
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Old April 16th, 2004, 11:59 AM

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Default Re: Supplies.

Quote:
Originally posted by Timstone:
To mount a good offence, you need a good defense.
Or a fleet of Mothballed Star Destroyers
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Old April 16th, 2004, 12:28 PM
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Default Re: Supplies.

Hahaha... Hmm... might net be such a bad idea. Although the rate at wich the techs are discovered would make them uttlerly outdated and useless. Ah well, I have dug myself in. Now to construct my fleet. You're gonna die, filthy AI!!!!
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Old April 16th, 2004, 02:39 PM
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Default Re: Supplies.

You can build the base there but you cannot fleet your ships with a base. This was patched out a couple patches ago I believe so you can no longer fleet with a base and gain more supplies. You have to either a) build a ship with the QG or b) resupply ships on a planet.
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Old April 16th, 2004, 04:09 PM
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Default Re: Supplies.

There is an option in settings.txt to allow bases to be fleeted with ships (thus resupplying the fleet) but is set to false in the default file.
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Old April 17th, 2004, 02:08 AM
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Default Re: Supplies.

How do supplies for fighters work now? If your fighters are getting low on supplies, can you refuel them by landing them onto carriers or a planet and then relaunching them? If so, does it deplete the supplies of the carrier?

Also, what happens when you fleet your fighters with your ships? I seem to recall that the supplies of ships and fighters are not shared when they are fleeted together.
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Old April 17th, 2004, 03:29 AM
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Default Re: Supplies.

Fighters in cargo have no supply value. When you pick them up, then relaunch them, they will be filled with supplies and not take any from the carrier or anywhere else.

Fighters and ships can not share supplies. I think that the bug where fighters placed into a fleet would cause all ships in that fleet to drop to 0 supplies was fixed in 1.91.

[ April 17, 2004, 02:30: Message edited by: Imperator Fyron ]
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Old April 17th, 2004, 05:53 AM
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Default Re: Supplies.

Thanks, Fyron.
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