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  #11  
Old February 26th, 2004, 12:34 AM
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Default Re: Pax Mount Newton Propulsion System-PMNPS

Mount QNP

If you will notice, such ideas have already been contemplated.
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  #12  
Old February 26th, 2004, 12:37 AM
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Default Re: Pax Mount Newton Propulsion System-PMNPS

Quote:
Using the engines per move entry in the vehicle size data file to simulate this effect has two drawbacks one that the AI does not get it and the player must know that all available engines must be added to their ships designs to work properly.
It is actually almost trivial to get the AIs to use a standard QNP system.

Just add "standard ship movement" as an ability they like to add to their ships, and set a reasonable amount.
Since the AI adds already is set up to use twice as many for ships twice as large, you're done.
I even wrote an AI patcher program which does just that to convert stock AIs to use QNP.
(Note: TDM AIs are for stock, so they work too)
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  #13  
Old February 26th, 2004, 08:54 PM
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Default Re: Pax Mount Newton Propulsion System-PMNPS

Quote:
If you will notice, such ideas have already been contemplated.
I didn't say that I (re)invented the wheel, but for me this is the way to go right now (in my Mod). Because I think it is as realistic as you can get with the SEIV-game-engine.

Simple: Small ship = small bridge/Engine etc
Large ship = large bridge/Engine etc

As you use this you will also find out that smaller ships are still usefull in the later game.

Intimidator,
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  #14  
Old March 17th, 2004, 12:06 AM

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Default Re: Pax Mount Newton Propulsion System-PMNPS

This is intended as a how to guide for setting up a Pax Mount Newton Propulsion System.

1. Decide on the hull sizes of your ships in this example the hull sizes are: 200, 250, 300, 400, 450, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1500, 1600 and 2500kt.

2. Decide on what percent of your ships hull size is used for engines in this example its 40% for all hull sizes but you could have any percentage used for your hull sizes.

3. Decide on how many engines you want the AI and payer to add all ships in this example its four engines for all ships, but you could have any number.

4. In the vehicle size file set all ships �Requirement Max Engines� entry to four and set all ships �Engines Per Move� entry to one, but any number can be used for the �Engines Per Move� entry.

5. In all AI Design Creation files set the �Minimum Speed� and �Desired Speed� entries to four. The �Minimum Speed� and �Desired Speed� entry must mach the �Requirement Max Engines� setting.

6. In the Components file set all the ship engine components �Tonnage Space Taken� entry to 500kt.

7. Make the mounts:

Long Name := Engine Installation1
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 4
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 200
Vehicle Size Maximum := 200
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation2
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 5
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 250
Vehicle Size Maximum := 250
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation3
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 6
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 300
Vehicle Size Maximum := 300
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation4
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 8
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 400
Vehicle Size Maximum := 400
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation5
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 9
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 450
Vehicle Size Maximum := 450
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation6
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 10
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 500
Vehicle Size Maximum := 500
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation7
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 12
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 600
Vehicle Size Maximum := 600
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation8
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 14
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 700
Vehicle Size Maximum := 700
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation9
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 16
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 800
Vehicle Size Maximum := 800
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation10
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 18
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 900
Vehicle Size Maximum := 900
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation11
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 20
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 1000
Vehicle Size Maximum := 1000
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation12
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 22
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 1100
Vehicle Size Maximum := 1100
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation13
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 24
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 1200
Vehicle Size Maximum := 1200
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation14
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 26
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 1300
Vehicle Size Maximum := 1300
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation15
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 30
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 1500
Vehicle Size Maximum := 1500
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation16
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 32
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 1600
Vehicle Size Maximum := 1600
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

Long Name := Engine Installation17
Short Name := Engine Installation
Description := Installation mount for a ship engines.
Code := E+
Cost Percent := 100
Tonnage Percent := 50
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 2500
Vehicle Size Maximum := 2500
Weapon Type Requirement := None
Comp Family Requirement := 11400,11401,11402,11403
Vehicle Type := Ship

[ March 17, 2004, 04:05: Message edited by: TNZ ]
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  #15  
Old March 17th, 2004, 03:38 AM
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Default Re: Pax Mount Newton Propulsion System-PMNPS

Wouldn't it be easier to just call it mQNP?
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  #16  
Old March 17th, 2004, 05:06 AM
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Default Re: Pax Mount Newton Propulsion System-PMNPS

Everybody calls it mQNP around here!
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  #17  
Old March 17th, 2004, 07:05 AM
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Default Re: Pax Mount Newton Propulsion System-PMNPS

What you are talking about here is very close to the same thing I used in the StarFire Mod.
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