.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 30th, 2003, 11:43 PM

waynev waynev is offline
Private
 
Join Date: Oct 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
waynev is on a distinguished road
Default Computer Virus Defence

Is there any way to defend against computer virus attack?
Reply With Quote
  #2  
Old October 30th, 2003, 11:52 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Computer Virus Defence

Oh, in SEIV? I thought you meant with real-world computers, at first.

Aside from avoiding getting hit, or killing the attacker first, or not having any master computers, the only defense is to add bridge/life support/crew quarters to the ship, so if the master computer dies, there is no adverse effect (except the loss of 10 structure points).

For example, a dreadnought with a master computer can have a bridge and just one life support and crew quarters component. It is then effectively immune to computer virus and allegiance subverter, and has a little more space available than a ship without an MC, although it will cost a bit more. In the unmodded game, that is.

PvK
Reply With Quote
  #3  
Old October 31st, 2003, 11:47 AM
Karibu's Avatar

Karibu Karibu is offline
Sergeant
 
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
Karibu is on a distinguished road
Default Re: Computer Virus Defence

Is there actually any advantage on adding just one component of each? To work properly, DR needs IIRC 3 crew quarters, 3 life support and one bridge. However, I'm not sure this applies in combat.

[ October 31, 2003, 10:13: Message edited by: Karibu ]
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
Reply With Quote
  #4  
Old October 31st, 2003, 11:51 AM

Grand Lord Vito Grand Lord Vito is offline
Sergeant
 
Join Date: Feb 2003
Location: USA
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
Grand Lord Vito is on a distinguished road
Default Re: Computer Virus Defence

With a few of the components PVK mentioned to add could get you an increased minimum speed if the MC is lost.

[ October 31, 2003, 09:53: Message edited by: Grand Lord Vito ]
Reply With Quote
  #5  
Old October 31st, 2003, 12:33 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Computer Virus Defence

I believe you only need one bridge/crew quarter/life support for a ship to work properly, but you won't be able to save the design if the ship needs more than one of each. (Except if you have a MC obviously)
Reply With Quote
  #6  
Old October 31st, 2003, 11:47 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Computer Virus Defence

Exactly, Alneyan. The extra LS/CQ required by large hulls only applies during design, not during combat. The MC obviates the need for any LS/CQ during design. The move penalty is avoided by having just one component with the LS or CQ ability.

PvK
Reply With Quote
  #7  
Old November 1st, 2003, 02:33 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Computer Virus Defence

You only lose movement when you have either no working MC on the ship, or you have 0 non-destroyed of Bridge, LS, or CQ (each is treated separately, for different amounts of movement loss). If you have a ship design that requires 30 LS and CQ (in a mod, ofc), then you have to put that many on the ship to make a design (assuming no MC). You get no penalty to movement as long as you have at least 1 LS and at least 1 CQ. Having 29 of each destroyed on that ship leaves you with full movement.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:45 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.