.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 28th, 2003, 06:15 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Solar flares

Hey everybody. I see from SOHO that our dependable sun is at it again - Biggest solar flare in quite a while {Link}. Now these flares can occasionally cause some minor problems on Earth. But I wonder about other stars and other planets.

I've often thought of making an event - Solar Flare: Production reduced due to major solar activity, yadda yadda. I never did it because, it just didn't seem satisfying as an event.

So, a question, what do you think a good event for major solar activity should be. And don't just limit opinions to what's possible in SE4 -- I'd like SE5 to have a solar event like, for 2 years shields in system are at 50 % or x points of hull damage per month, and so forth.

[ October 28, 2003, 16:16: Message edited by: Arkcon ]
Reply With Quote
  #2  
Old October 28th, 2003, 06:44 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Solar flares

Yes, I've requested this myself several times. 'Storms' should not be permanent features of a solar system but developing and changing from turn to turn. Some stars would produce more than others, of course, and they need to change slowly enough that you can stay hidden in them.
Reply With Quote
  #3  
Old October 28th, 2003, 06:49 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Solar flares

it has the letter's CME directly oposite vertically from where it looks like the CME is being ejected
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #4  
Old October 28th, 2003, 07:04 PM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: Solar flares

can you make it so that solar panels on ships give 50% more suplys?

and ships with solar sails get 1 extra normal movement point.

there, those are some good things for a flare
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
  #5  
Old October 28th, 2003, 07:06 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Solar flares

shouldn't that go in the ability's for objects thread?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #6  
Old October 28th, 2003, 08:24 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Solar flares

Quote:
Originally posted by narf poit chez BOOM:
it has the letter's CME directly oposite vertically from where it looks like the CME is being ejected
The picture you see is looking directly at the sun from here. The CME is not just the mass at the bottom, it's the entire cloudy white area all around the center circle. It makes more sense if you look at the movie they have linked form that page.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #7  
Old October 28th, 2003, 11:37 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Solar flares

i already looked at the movie. your explanation made sense.

[ October 28, 2003, 21:38: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #8  
Old October 28th, 2003, 11:51 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Solar flares

Quote:
Originally posted by se5a:
can you make it so that solar panels on ships give 50% more suplys?

and ships with solar sails get 1 extra normal movement point.

there, those are some good things for a flare
Very good ideas. But I don't think it can be easily implemented - extra lines of code with only minor effect on the overall game performance.

[ November 05, 2003, 09:51: Message edited by: oleg ]
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #9  
Old November 5th, 2003, 11:53 AM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Solar flares

Quote:
Originally posted by Arkcon:
Hey everybody. I see from SOHO that our dependable sun is at it again - Biggest solar flare in quite a while {Link}. Now these flares can occasionally cause some minor problems on Earth. But I wonder about other stars and other planets....
It is getting bigger and bigger !
http://news.bbc.co.uk/1/hi/sci/tech/3242353.stm

I wonder if our Sun will go Nova soon
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #10  
Old November 5th, 2003, 01:18 PM
henk brouwer's Avatar

henk brouwer henk brouwer is offline
Sergeant
 
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
henk brouwer is on a distinguished road
Default Re: Solar flares

The new solar flare will probably be rated X40 or higher (which is HUGE):

http://www.space.com/scienceastronom...re_031105.html

It's twice as high as the most powerfull flare ever detected with satellites. It's not directed at earth though.

Last weeks flare was directed at earth, and I got to see the Northern lights for the first time in my life very cool. A very rare event for the netherlands.

[ November 05, 2003, 11:18: Message edited by: henk brouwer ]
__________________
Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.